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tests
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ddraw/tests: r200 accepts 3DDEVICE | ZBUFFER render targets in ddraw4.
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2013-10-29 20:05:25 +01:00 |
Makefile.in
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ddraw: Just pass NULL as swapchain parent.
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2011-03-08 12:28:20 +01:00 |
clipper.c
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ddraw: Don't leak the window DC.
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2012-02-08 17:20:22 -06:00 |
ddraw.c
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ddraw: Make default pool resources dynamic.
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2013-10-24 19:01:56 +02:00 |
ddraw.spec
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…
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ddraw_classes.idl
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ddraw: Convert dll registration to the IRegistrar mechanism.
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2010-12-07 12:54:12 +01:00 |
ddraw_private.h
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ddraw: Fix render target refcount handling.
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2013-09-17 12:01:18 +02:00 |
device.c
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ddraw: Verify that the surface is not a depth buffer in SetRenderTarget().
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2013-09-19 19:48:44 +02:00 |
executebuffer.c
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ddraw: Fix double to float conversion warnings.
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2013-08-01 20:43:42 +02:00 |
light.c
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ddraw: Get rid of dump_light().
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2013-01-14 11:01:46 +01:00 |
main.c
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ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN.
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2013-10-30 11:21:32 +01:00 |
material.c
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ddraw: Use proper helpers for iface calls.
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2012-08-27 19:46:03 +02:00 |
palette.c
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ddraw: Get rid of IDirectDrawPaletteImpl.
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2012-03-13 10:26:54 +01:00 |
surface.c
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ddraw: Make default pool resources dynamic.
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2013-10-24 19:01:56 +02:00 |
utils.c
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ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat().
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2013-06-07 11:58:29 +02:00 |
version.rc
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resources: Define a generic mechanism for adding extra values to the common version block.
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2010-12-03 14:53:59 +01:00 |
vertexbuffer.c
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ddraw: Don't discard buffers that haven't been used in draws.
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2013-01-10 16:05:34 +01:00 |
viewport.c
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ddraw: Fix double to float conversion warnings.
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2013-08-01 20:43:42 +02:00 |