Sweden-Number/dlls/d3d8
Henri Verbeet 94967c28b9 wined3d: Add support for half-integer pixel centers.
Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
..
tests d3d8/tests: Add more lighting tests. 2015-03-27 20:40:38 +09:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c d3d8: Remove unneeded NONAMELESSXXX directives. 2015-03-10 15:18:23 +09:00
directx.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
shader.c wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
surface.c
swapchain.c
texture.c wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
version.rc
vertexdeclaration.c wined3d: Implement d3d10 style instance data step rates. 2015-03-24 17:41:06 +09:00
volume.c