Sweden-Number/dlls/d3d9
Henri Verbeet 63c679e651 d3d9/tests: Use a separate device for g16r16_texture_test(). 2014-04-08 09:47:06 +02:00
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tests d3d9/tests: Use a separate device for g16r16_texture_test(). 2014-04-08 09:47:06 +02:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
buffer.c d3d9: Use the private store api for buffers. 2014-03-24 20:20:16 +01:00
d3d9.spec
d3d9_main.c d3d9: Use the private store api for buffers. 2014-03-24 20:20:16 +01:00
d3d9_private.h d3d9: Use the private store api for buffers. 2014-03-24 20:20:16 +01:00
device.c d3d9: Introduce a resource structure. 2014-03-24 20:20:15 +01:00
directx.c wined3d: Remove the version parameter. 2014-03-20 19:04:37 +01:00
query.c
shader.c
stateblock.c
surface.c d3d9: Use the private store api for surfaces. 2014-03-24 20:20:17 +01:00
swapchain.c d3d9: Partial implementation of IDirect3DSwapChain9Ex. 2013-09-20 17:03:20 +02:00
texture.c d3d9: Use the private store api for textures. 2014-03-24 20:20:17 +01:00
version.rc
vertexdeclaration.c d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:20 +01:00
volume.c wined3d: Remove resource private data methods. 2014-03-24 20:20:18 +01:00