Sweden-Number/dlls/d3d8
Matteo Bruni 67bdfd3d8e d3d8/tests: Add a specular lighting test. 2015-04-29 17:02:20 +09:00
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tests d3d8/tests: Add a specular lighting test. 2015-04-29 17:02:20 +09:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c
d3d8_private.h
device.c d3d8: Update the BackBufferCount after a successful reset. 2015-04-14 17:26:46 +09:00
directx.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
shader.c wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
surface.c
swapchain.c
texture.c wined3d: Allow initial texture contents to be specified with wined3d_texture_create(). 2015-01-05 20:15:35 +01:00
version.rc
vertexdeclaration.c wined3d: Implement d3d10 style instance data step rates. 2015-03-24 17:41:06 +09:00
volume.c