Sweden-Number/dlls/d3d9
Henri Verbeet 6b8cc32a1f d3d9: Clear the "surface" pointer on error in d3d9_device_CreateDepthStencilSurfaceEx().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-02-09 12:55:38 +01:00
..
tests d3d9: Clear the "surface" pointer on error in d3d9_device_CreateDepthStencilSurfaceEx(). 2017-02-09 12:55:38 +01:00
Makefile.in
buffer.c d3d9: Use wined3d_resource_unmap() in d3d9_indexbuffer_Unlock(). 2016-08-30 19:09:21 +09:00
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Store query data size in "d3d9_query". 2017-02-03 19:05:13 +01:00
device.c d3d9: Clear the "surface" pointer on error in d3d9_device_CreateDepthStencilSurfaceEx(). 2017-02-09 12:55:38 +01:00
directx.c wined3d: Implement primitive restart. 2016-12-08 13:54:06 +01:00
query.c d3d9: Store query data size in "d3d9_query". 2017-02-03 19:05:13 +01:00
shader.c
stateblock.c
surface.c d3d9: Return D3D_OK from UnlockRect() for not locked textures. 2017-01-13 16:27:44 +01:00
swapchain.c
texture.c wined3d: Add texture flag to indicate GetDC() capability. 2016-09-02 23:34:25 +09:00
version.rc
vertexdeclaration.c wined3d: Introduce R10G10B10X2 vertex formats for D3D8/9. 2016-07-27 22:21:12 +09:00
volume.c