.. |
Makefile.in
|
wined3d: Move OpenGL initialisation code to adapter_gl.c.
|
2018-08-17 18:47:00 +02:00 |
adapter_gl.c
|
wined3d: Add max_rt_count field to d3d_info.
|
2018-08-27 17:34:40 +02:00 |
arb_program_shader.c
|
wined3d: Pass context to find_arb_pshader().
|
2018-08-21 23:02:31 +02:00 |
ati_fragment_shader.c
|
…
|
|
buffer.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
context.c
|
wined3d: Avoid accessing gl_info in vertexdeclaration_init().
|
2018-08-27 17:34:45 +02:00 |
cs.c
|
wined3d: Add max_rt_count field to d3d_info.
|
2018-08-27 17:34:40 +02:00 |
device.c
|
wined3d: Add max_rt_count field to d3d_info.
|
2018-08-27 17:34:40 +02:00 |
directx.c
|
wined3d: Add max_rt_count field to d3d_info.
|
2018-08-27 17:34:40 +02:00 |
gl_compat.c
|
…
|
|
glsl_shader.c
|
wined3d: Pass a wined3d_string_buffer to shader_glsl_get_register_name().
|
2018-08-15 20:55:09 +02:00 |
nvidia_texture_shader.c
|
…
|
|
palette.c
|
…
|
|
query.c
|
wined3d: Get gl_info from context in query_issue() functions.
|
2018-08-21 23:02:31 +02:00 |
resource.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
sampler.c
|
…
|
|
shader.c
|
…
|
|
shader_sm1.c
|
…
|
|
shader_sm4.c
|
…
|
|
state.c
|
…
|
|
stateblock.c
|
wined3d: Store max point size in d3d_info.
|
2018-08-23 20:12:33 +02:00 |
surface.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
swapchain.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
texture.c
|
wined3d: Pass context to wined3d_texture_set_compatible_renderbuffer().
|
2018-08-27 17:34:43 +02:00 |
utils.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
version.rc
|
…
|
|
vertexdeclaration.c
|
wined3d: Avoid accessing gl_info in vertexdeclaration_init().
|
2018-08-27 17:34:45 +02:00 |
view.c
|
wined3d: Pass wined3d_adapter to wined3d_get_format().
|
2018-08-23 20:12:29 +02:00 |
wined3d.spec
|
…
|
|
wined3d_gl.h
|
…
|
|
wined3d_main.c
|
…
|
|
wined3d_private.h
|
wined3d: Avoid accessing gl_info in vertexdeclaration_init().
|
2018-08-27 17:34:45 +02:00 |