tests
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d3d11: Allow setting multiple viewports.
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2018-04-17 20:57:34 +02:00 |
async.c
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d3d11: Use the global memory allocation helpers.
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2018-02-05 10:00:07 +01:00 |
device.c
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d3d10: Allow setting multiple viewports.
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2018-04-17 20:57:36 +02:00 |
state.c
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d3d11: Use wined3d blend state objects.
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2018-02-08 21:07:12 +01:00 |
texture.c
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d3d11: Implement d3d10_texture1d_Map().
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2018-04-03 09:39:18 +02:00 |
utils.c
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d3d11: Create wined3d textures for 1D textures.
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2018-04-03 09:38:58 +02:00 |
view.c
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d3d11: Use the global memory allocation helpers.
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2018-02-05 10:00:07 +01:00 |