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d3ddevice
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
dclipper
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
ddraw
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Set default video memory to 64Mb (was 16Mb) as many d3d9 demos use
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2005-01-27 10:42:24 +00:00 |
direct3d
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
dpalette
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
dsurface
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
tests
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We no longer use the .exe.spec.c files.
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2004-03-02 21:16:37 +00:00 |
.cvsignore
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.spec.c files are no longer used for 32-bit dlls.
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2004-03-24 03:36:44 +00:00 |
Makefile.in
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Only link against libdxguid where necessary.
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2004-01-27 00:11:16 +00:00 |
convert.c
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Fix signed/unsigned comparison warnings.
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2004-09-08 01:23:57 +00:00 |
d3d_private.h
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
d3dcommon.c
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Fix signed/unsigned comparison warnings.
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2004-09-08 01:23:57 +00:00 |
d3dexecutebuffer.c
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
d3dlight.c
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
d3dmaterial.c
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
d3dtexture.c
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Assorted spelling fixes.
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2005-01-10 13:29:24 +00:00 |
d3dvertexbuffer.c
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
d3dviewport.c
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Assorted spelling fixes.
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2005-01-10 13:29:24 +00:00 |
ddcomimpl.h
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…
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ddraw.spec
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Get rid of the ThunkData stubs, these are not functions.
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2005-01-03 20:47:48 +00:00 |
ddraw_private.h
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Fake line sweeping of the monitor.
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2004-12-27 17:12:55 +00:00 |
gl_api.h
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Use vertex arrays when possible.
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2003-11-25 00:06:33 +00:00 |
gl_private.h
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Use vertex arrays when possible.
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2003-11-25 00:06:33 +00:00 |
helper.c
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Const correctness fixes.
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2004-11-30 21:38:57 +00:00 |
main.c
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- use Interlocked* functions in AddRef and Release.
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2005-01-09 17:29:21 +00:00 |
mesa.c
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
mesa_private.h
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Handle more properly versions for Direct3D and Direct3DDevice
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2005-02-14 11:09:46 +00:00 |
regsvr.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
struct_convert.c
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Fixed header dependencies to be fully compatible with the Windows
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2003-09-05 23:08:26 +00:00 |
version.rc
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Version resources cleanup.
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2004-11-23 13:59:34 +00:00 |