Sweden-Number/dlls/d3d8
Stefan Dösinger aaa11492db wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
..
tests wined3d: Ignore clears if count = 0 and rects != NULL. 2013-01-23 19:16:32 +01:00
Makefile.in d3d8: Merge volumetexture.c into texture.c. 2012-04-19 12:01:43 +02:00
buffer.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00
d3d8.spec
d3d8_main.c d3d8: Get rid of IDirect3D8Impl. 2012-05-03 23:45:05 +02:00
d3d8_private.h d3d8: Use dynamic buffers for DrawIndexedPrimitiveUP. 2012-12-19 12:53:15 +01:00
device.c d3d8: Return D3D_OK from the palette setters. 2013-01-14 17:30:03 +01:00
directx.c wined3d: Get rid of the surface_type parameter to wined3d_check_device_format(). 2013-01-17 12:22:01 +01:00
shader.c d3d8: Get rid of IDirect3DDevice8Impl. 2012-05-21 21:31:10 +02:00
surface.c wined3d: Get rid of the surface_type parameter to wined3d_surface_create(). 2013-01-17 12:21:55 +01:00
swapchain.c wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create(). 2013-01-16 12:22:57 +01:00
texture.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00
version.rc
vertexdeclaration.c d3d8: Get rid of the wined3d_usage_t typedef. 2012-05-24 20:08:49 +02:00
volume.c d3d8: Use proper helpers for iface calls. 2012-08-27 19:45:59 +02:00