Sweden-Number/dlls/d3d9
Matteo Bruni 68e2503965 d3d9/tests: Don't call SetVertexShaderConstantF if vertex shaders aren't supported.
Also slightly change attenuation factors to try to stay away from the
(possible) implementation max size of 64.
2015-07-29 20:56:37 +02:00
..
tests d3d9/tests: Don't call SetVertexShaderConstantF if vertex shaders aren't supported. 2015-07-29 20:56:37 +02:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h
device.c d3d9: Update the backbuffer D3DPRESENT_PARAMETERS after a successful reset. 2015-04-14 17:26:44 +09:00
directx.c wined3d: Add support for half-integer pixel centers. 2015-03-30 19:10:29 +09:00
query.c
shader.c
stateblock.c
surface.c
swapchain.c
texture.c
version.rc
vertexdeclaration.c wined3d: Implement d3d10 style instance data step rates. 2015-03-24 17:41:06 +09:00
volume.c