Sweden-Number/dlls/wined3d
Henri Verbeet f695a7c3f9 wined3d: Add format class information for WINED3DFMT_R8G8B8A8_SNORM.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2017-11-15 23:35:05 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
ati_fragment_shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
buffer.c wined3d: Change wined3d_buffer_copy() return type to void. 2017-08-08 20:02:03 +09:00
context.c wined3d: Use ARRAY_SIZE(). 2017-10-19 16:53:49 +02:00
cs.c wined3d: Use raw blits in wined3d_device_copy_resource(). 2017-11-15 23:35:04 +01:00
device.c wined3d: Clamp NULL source boxes in wined3d_device_copy_sub_resource_region(). 2017-11-15 23:35:05 +01:00
directx.c wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
drawprim.c wined3d: Invalidate pixel shader only when rasterization is toggled. 2017-11-07 21:24:45 +01:00
gl_compat.c
glsl_shader.c wined3d: Invalidate pixel shader only when rasterization is toggled. 2017-11-07 21:24:45 +01:00
nvidia_texture_shader.c wined3d: Get rid of unneeded includes. 2017-10-19 16:53:49 +02:00
palette.c wined3d: Send sampler GL initialisation through the command stream. 2017-02-16 08:30:56 +01:00
query.c wined3d: Get rid of most of the redundant query flushes. 2017-09-11 18:42:35 +02:00
resource.c wined3d: Introduce a separate CS queue for resource maps. 2017-05-22 13:45:08 +02:00
sampler.c wined3d: Add ARB_texture_filter_anisotropic extension. 2017-09-18 09:22:49 +02:00
shader.c wined3d: Get rid of hull_shader_init(). 2017-11-06 19:38:18 +01:00
shader_sm1.c wined3d: Validate the SM4 token count (AFL). 2017-02-21 08:44:12 +01:00
shader_sm4.c wined3d: Use ARRAY_SIZE(). 2017-10-19 16:53:49 +02:00
state.c wined3d: Use ARRAY_SIZE(). 2017-10-19 16:53:49 +02:00
stateblock.c wined3d: Use ARRAY_SIZE(). 2017-10-19 16:53:49 +02:00
surface.c wined3d: Use raw blits in wined3d_device_copy_resource(). 2017-11-15 23:35:04 +01:00
swapchain.c wined3d: Introduce a separate CS queue for resource maps. 2017-05-22 13:45:08 +02:00
texture.c wined3d: Accept creation flags for 3D textures. 2017-09-21 19:52:56 +02:00
utils.c wined3d: Add format class information for WINED3DFMT_R8G8B8A8_SNORM. 2017-11-15 23:35:05 +01:00
version.rc
vertexdeclaration.c wined3d: Send sampler GL initialisation through the command stream. 2017-02-16 08:30:56 +01:00
view.c wined3d: Create textures views for depth views. 2017-11-06 19:37:12 +01:00
wined3d.spec wined3d: Implement indirect draws. 2017-11-02 12:08:17 +01:00
wined3d_gl.h wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00
wined3d_main.c wined3d: Add a trailing newline to an ERR() message. 2017-06-05 19:47:08 +02:00
wined3d_private.h wined3d: Introduce a blitter based on ARB_copy_image. 2017-11-15 23:35:04 +01:00