Sweden-Number/dlls/wined3d
Henri Verbeet b8719736c5 wined3d: Recognise the read-only depth/stencil view flags in wined3d_debug_view_desc().
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-02-18 22:39:34 +01:00
..
Makefile.in
adapter_gl.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
adapter_vk.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
arb_program_shader.c
ati_fragment_shader.c
buffer.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
context.c
context_gl.c
context_vk.c
cs.c
device.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
directx.c wined3d: Support WINED3D_RTYPE_BUFFER in wined3d_check_device_format(). 2021-02-12 16:10:46 +01:00
gl_compat.c
glsl_shader.c
nvidia_texture_shader.c
palette.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
query.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
resource.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
sampler.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
shader.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
shader_sm1.c
shader_sm4.c
shader_spirv.c
state.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
stateblock.c
surface.c
swapchain.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
texture.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
utils.c wined3d: Recognise the read-only depth/stencil view flags in wined3d_debug_view_desc(). 2021-02-18 22:39:34 +01:00
version.rc
vertexdeclaration.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
view.c wined3d: Add some TRACEs to command stream callbacks. 2021-02-11 18:31:23 +01:00
wined3d.spec
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Allow resource copies between block-compatible formats. 2021-02-10 09:14:43 +01:00
wined3d_vk.h