Sweden-Number/dlls/d3d8
Raphael Junqueira 9fb52e7716 - support of D3DTSS_MAXMIPLEVEL
- support of D3DTSS_MIPMAPLODBIAS (using EXT_TEXTURE_LOD_BIAS extension)
- correct support of D3DTSS_MAXANISOTROPY for D3DTSS_MAGFILTER and
  D3DTSS_MINFILTER
- fixes for D3DTSS_MAGFILTER and D3DTSS_MAGFILTER
2004-03-27 20:42:14 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
basetexture.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
cubetexture.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
d3d8.spec - pixel shader program dump code 2003-06-04 22:45:57 +00:00
d3d8_main.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
d3d8_private.h Assorted spelling fixes. 2004-01-06 22:08:33 +00:00
d3dcore_gl.h - support of D3DTSS_MAXMIPLEVEL 2004-03-27 20:42:14 +00:00
device.c - support of D3DTSS_MAXMIPLEVEL 2004-03-27 20:42:14 +00:00
directx.c Rename LARGE_INTEGER and ULARGE_INTEGER members "s" to "u" to conform 2004-01-23 01:51:33 +00:00
drawprim.c Assorted spelling fixes. 2004-01-06 22:08:33 +00:00
indexbuffer.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
resource.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
shader.c Portability fixes for LSB compatibility. 2004-03-01 21:32:02 +00:00
stateblock.c Assorted spelling fixes. 2004-01-06 22:08:33 +00:00
surface.c Assorted spelling fixes. 2004-01-06 22:08:33 +00:00
swapchain.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
texture.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
utils.c Assorted spelling fixes. 2004-03-23 23:20:16 +00:00
version.rc Added version info. 2003-04-03 23:55:27 +00:00
vertexbuffer.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
volume.c Assorted spelling fixes. 2004-01-06 22:08:33 +00:00
volumetexture.c Fixed header dependencies to be fully compatible with the Windows 2003-09-05 23:08:26 +00:00
vshaderdeclaration.c Vertex shader output is lit and transformed, so stop GL doing it all 2003-09-19 00:07:34 +00:00