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dcetypes.idl
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rpcss: Implement endpoint-mapper server using DCE/RPC.
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2008-06-26 12:16:48 +02:00 |
debug.h
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…
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dplaysp.h
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dplayx: Moved dplaysp.h to include/wine.
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2008-07-23 11:40:53 +02:00 |
epm.idl
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rpcss: Implement endpoint-mapper server using DCE/RPC.
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2008-06-26 12:16:48 +02:00 |
exception.h
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exception.h: Make the RtlUnwind wrapper available separately.
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2008-07-03 13:08:19 +02:00 |
irot.idl
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include: Add the strict_context_handle flag to the Irot interface.
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2008-01-07 12:32:37 +01:00 |
itss.idl
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…
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library.h
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libwine: Export functions that return the Wine version number and build id.
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2008-03-26 23:38:36 +01:00 |
list.h
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include: Fix "warning: cast from pointer to integer of different size".
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2008-04-23 12:22:17 +02:00 |
mmsystem16.h
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…
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mscvpdb.h
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dbghelp: Rewrote the linetab access so that we don't need to allocate intermediate information.
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2008-10-01 09:51:44 -05:00 |
port.h
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libport: Move the sigsetjmp replacement to exception.h to make it available for Winelib too.
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2008-05-26 19:23:43 +02:00 |
pthread.h
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include: Define sigset_t in pthread.h if HAVE_SIGSET_T isn't defined.
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2008-09-09 11:02:26 +02:00 |
rpcfc.h
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include: Add defines for context handle flags to rpcfc.h.
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2008-01-07 12:31:50 +01:00 |
server.h
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…
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server_protocol.h
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server: Implemented the server side of Get/SetLayeredWindowAttributes.
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2008-09-12 15:30:47 +02:00 |
svcctl.idl
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include/wine/svcctl.idl: Remove duplicate define.
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2008-08-18 14:34:41 +02:00 |
test.h
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test.h: Fetch environment variables from the Win32 environment not the Unix one.
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2008-08-01 11:18:11 +02:00 |
unicode.h
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…
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wgl.h
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wgl: We were already advertising GL_EXT_framebuffer_sRGB but not the corresponding WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT.
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2008-04-30 10:28:59 +02:00 |
winaspi.h
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…
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winbase16.h
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include: Add a resource type for scalable font resource (.fot) files.
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2008-04-11 12:11:33 +02:00 |
windef16.h
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…
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wine_common_ver.rc
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wine_common_ver.rc: Allow the file version number and string to be automatically constructed from major, minor, build and platform ID numbers.
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2008-09-08 12:47:20 +02:00 |
wined3d_caps.h
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wined3d: Advertise a few line caps.
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2008-08-27 13:21:24 +02:00 |
wined3d_gl.h
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wined3d: Handle texture coordinates the same way we handle other vertex attributes.
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2008-09-25 11:53:10 +02:00 |
wined3d_interface.h
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wined3d: Split SetGlTextureDesc() up.
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2008-09-25 11:52:42 +02:00 |
wined3d_types.h
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wined3d: Add/update the D3DPRESENTFLAG constants.
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2008-09-23 12:25:10 +02:00 |
wingdi16.h
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gdi32: Export the DC hook functions as 32-bit functions.
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2008-02-17 20:29:55 +01:00 |
winnet16.h
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…
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winsock16.h
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…
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winuser16.h
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…
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wpp.h
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…
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