Sweden-Number/dlls/dsound
Robert Reif 44b7760e6a dsound: Set default primary buffer sample rate and bits per sample.
Programs that are written specifically for 2000 and xp don't bother to
set the primary buffer format because it's a noop.  However wine is
patterned after win9x and DirectX 7 or earlier which has a real
primary buffer and expects the program to change the primary buffer
format if necessary.
2006-04-08 15:48:59 +02:00
..
tests dsound: Fix capture test. 2006-04-07 20:01:40 +02:00
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Makefile.in Move FullDuplex code from capture.c to duplex.c. 2005-06-02 10:28:34 +00:00
buffer.c dsound: Rename some functions, make some functions global, and move 2006-01-14 17:06:52 +01:00
capture.c dsound: Make some capture functions global. 2006-01-16 20:39:14 +01:00
dsound.c dsound: Set default primary buffer sample rate and bits per sample. 2006-04-08 15:48:59 +02:00
dsound.spec Finish DirectSoundCapture/DirectSoundCapture8 split. 2005-06-04 09:38:14 +00:00
dsound_main.c dsound: Set default primary buffer sample rate and bits per sample. 2006-04-08 15:48:59 +02:00
dsound_private.h dsound: Set default primary buffer sample rate and bits per sample. 2006-04-08 15:48:59 +02:00
duplex.c dsound: Fix duplex create bug. 2006-02-28 12:40:16 +01:00
mixer.c dsound: Refactor playback. 2006-01-06 12:35:20 +01:00
primary.c dsound: Add DSOUND_PrimarySetFormat and use it to set primary format. 2006-01-14 17:06:22 +01:00
propset.c dsound: Refactor playback. 2006-01-06 12:35:20 +01:00
regsvr.c Rename MODULENAME_Dll* functions to Dll* for better consistency and 2005-05-17 14:41:37 +00:00
sound3d.c dsound: Refactor playback. 2006-01-06 12:35:20 +01:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00