Sweden-Number/dlls/d3d10core
Henri Verbeet 444de4aa12 d3d10core: Don't pass 1 for multisample type to wined3d.
It has a different meaning there.
2009-02-25 12:37:06 +01:00
..
tests d3d10core: Add a small test for CreateRenderTargetView(). 2009-01-26 14:57:22 +01:00
Makefile.in d3d10core: Add a stub ID3D10Buffer implementation. 2009-01-23 13:13:24 +01:00
buffer.c wined3d: Add IWineD3DBuffer, use it in d3d10core. 2009-02-23 12:20:45 +01:00
d3d10core.spec d3d10core: Implement D3D10CoreCreateDevice(). 2008-11-14 14:28:48 +01:00
d3d10core_main.c d3d10core: Remove a superfluous pointer cast. 2009-01-20 12:34:09 +01:00
d3d10core_private.h d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view. 2009-02-24 16:57:29 +01:00
device.c d3d10core: Don't pass 1 for multisample type to wined3d. 2009-02-25 12:37:06 +01:00
texture2d.c d3d10core: Implement ID3D10Texture2D::GetType(). 2009-01-26 14:57:08 +01:00
utils.c d3d10core: Convert between DXGI_FORMAT and WINED3DFORMAT values. 2009-02-20 11:11:01 +01:00
version.rc d3d10core: Add a d3d10core dll. 2008-11-12 13:11:13 +01:00
view.c d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view. 2009-02-24 16:57:29 +01:00