.. |
.cvsignore
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Initial revision
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1998-10-04 18:02:24 +00:00 |
Makefile.in
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Added global management of user handles in the server.
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2001-08-28 18:44:52 +00:00 |
async.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
async.h
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
atom.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
change.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
console.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
console.h
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Let the console renderer be defined as a thread.
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2001-12-04 20:17:43 +00:00 |
context_i386.c
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Redesign of the server communication protocol to allow arbitrary sized
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2001-11-30 18:46:42 +00:00 |
context_sparc.c
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Redesign of the server communication protocol to allow arbitrary sized
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2001-11-30 18:46:42 +00:00 |
debugger.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
device.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
event.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
file.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
handle.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
handle.h
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Use the new protocol.def file to build the request structures.
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2001-07-19 00:35:37 +00:00 |
main.c
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Make sure that GetMessagePos and GetMessageTime return sane values
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2001-10-17 17:48:49 +00:00 |
mapping.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
mutex.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
named_pipe.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
object.c
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Redesign of the server communication protocol to allow arbitrary sized
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2001-11-30 18:46:42 +00:00 |
object.h
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
pipe.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
process.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
process.h
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Let the console renderer be defined as a thread.
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2001-12-04 20:17:43 +00:00 |
protocol.def
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Fixed string type in named pipe requests.
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2001-12-31 22:26:51 +00:00 |
ptrace.c
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Backed out the suspend_process_for_ptrace change.
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2001-07-14 00:50:30 +00:00 |
queue.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
registry.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
request.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
request.h
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
select.c
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Save the registry before exiting on a SIGTERM.
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2001-12-26 23:11:49 +00:00 |
semaphore.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
serial.c
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Handle ReadIntervalTimeout=MAXDWORD special case a bit better.
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2001-12-21 19:17:33 +00:00 |
snapshot.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
sock.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
thread.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
thread.h
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Redesign of the server communication protocol to allow arbitrary sized
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2001-11-30 18:46:42 +00:00 |
timer.c
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- move async activation into the server
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2001-12-20 00:07:05 +00:00 |
trace.c
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Fixed string type in named pipe requests.
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2001-12-31 22:26:51 +00:00 |
unicode.c
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Make unicode.o into a separate ELF library so that we can use it from
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2000-07-25 21:01:59 +00:00 |
unicode.h
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Store the window caption text in the server.
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2001-11-13 22:23:48 +00:00 |
user.c
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A couple of optimizations to avoid some server calls in WIN_FindWndPtr
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2001-09-24 01:19:59 +00:00 |
user.h
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Moved WIN_FindWinToRepaint functionality to the server.
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2001-11-14 21:28:36 +00:00 |
window.c
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Redesign of the server communication protocol to allow arbitrary sized
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2001-11-30 18:46:42 +00:00 |