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Makefile.in
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wined3d: Merge wined3d_volume_upload_data() into texture3d_upload_data().
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2016-08-01 05:56:15 -05:00 |
arb_program_shader.c
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wined3d: Implement SM5 gather4_po_c opcode.
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2017-05-23 16:28:58 +02:00 |
ati_fragment_shader.c
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wined3d: Simplify computation of "num_textures_used" in ATI fragment pipeline.
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2017-03-13 19:28:39 +01:00 |
buffer.c
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wined3d: Use context_map_bo_address() in wined3d_buffer_copy().
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2017-04-21 10:53:55 +02:00 |
context.c
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wined3d: Only warn about unsupported input streams in fixed_get_input().
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2017-05-24 15:30:23 +02:00 |
cs.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
device.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
directx.c
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wined3d: Just fail if looking up the guessed GPU info fails in wined3d_adapter_init_gl_caps().
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2017-05-24 15:30:23 +02:00 |
drawprim.c
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
gl_compat.c
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…
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glsl_shader.c
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wined3d: Implement SM5 gather4_po_c opcode.
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2017-05-23 16:28:58 +02:00 |
nvidia_texture_shader.c
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…
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palette.c
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wined3d: Send sampler GL initialisation through the command stream.
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2017-02-16 08:30:56 +01:00 |
query.c
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wined3d: Add "parent_ops" for query objects.
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2017-05-11 10:17:48 -05:00 |
resource.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
sampler.c
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wined3d: Add parent ops for sampler objects.
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2017-04-26 15:54:46 +02:00 |
shader.c
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wined3d: Implement SM5 gather4_po_c opcode.
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2017-05-23 16:28:58 +02:00 |
shader_sm1.c
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wined3d: Validate the SM4 token count (AFL).
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2017-02-21 08:44:12 +01:00 |
shader_sm4.c
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wined3d: Implement SM5 gather4_po_c opcode.
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2017-05-23 16:28:58 +02:00 |
state.c
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wined3d: Only warn about 0 blend ops in gl_blend_op().
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2017-05-24 15:30:23 +02:00 |
stateblock.c
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
surface.c
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wined3d: Only translate coordinates for swapchain surfaces in surface_translate_drawable_coords().
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2017-05-22 13:45:08 +02:00 |
swapchain.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
texture.c
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wined3d: Introduce a separate CS queue for resource maps.
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2017-05-22 13:45:08 +02:00 |
utils.c
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wined3d: Add a conversion function for WINED3DFMT_X8D24_UNORM.
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2017-05-24 15:30:23 +02:00 |
version.rc
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…
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vertexdeclaration.c
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wined3d: Send sampler GL initialisation through the command stream.
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2017-02-16 08:30:56 +01:00 |
view.c
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wined3d: Add checkGLcall() to wined3d_unordered_access_view_clear_uint().
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2017-05-16 18:58:57 +02:00 |
wined3d.spec
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wined3d: Add support for patch list primitive type.
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2017-05-19 14:01:35 +02:00 |
wined3d_gl.h
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wined3d: Add ARB_clear_buffer_object extension.
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2017-05-12 16:11:18 +02:00 |
wined3d_main.c
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wined3d: Clarify the status of ORM_BACKBUFFER.
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2017-05-22 13:45:08 +02:00 |
wined3d_private.h
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wined3d: Implement SM5 gather4_po_c opcode.
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2017-05-23 16:28:58 +02:00 |