.. |
Makefile.in
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
arb_program_shader.c
|
wined3d: Implement D3DSIO_MOVA in ARB backend.
|
2006-10-27 14:12:58 +02:00 |
baseshader.c
|
wined3d: Add shader version/end masks to the WINED3D namespace.
|
2006-10-13 11:15:45 +02:00 |
basetexture.c
|
wined3d: Add D3DTADDRESS to the WINED3D namespace.
|
2006-10-24 20:06:15 +02:00 |
cubetexture.c
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
device.c
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
directx.c
|
wined3d: Simplify some uses of the WineD3D_Context object.
|
2006-10-27 15:03:07 +02:00 |
drawprim.c
|
wined3d: Respect ARB_VERTEX_BUFFER_OBJECT in loadVertexData.
|
2006-10-30 11:17:01 +01:00 |
glsl_shader.c
|
wined3d: Add shader version/end masks to the WINED3D namespace.
|
2006-10-13 11:15:45 +02:00 |
indexbuffer.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
palette.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
pixelshader.c
|
wined3d: Remove '\0's in traces.
|
2006-10-16 11:30:53 +02:00 |
query.c
|
wined3d: Corrected names in checkGLcall text.
|
2006-10-10 19:58:29 +02:00 |
resource.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
stateblock.c
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
surface.c
|
wined3d: Add D3DZBUFFERTYPE to the WINED3D namespace.
|
2006-10-24 20:06:45 +02:00 |
surface_gdi.c
|
wined3d: D3DLOCK: Use consistently in the WINED3D namespace.
|
2006-10-24 20:06:06 +02:00 |
swapchain.c
|
wined3d: Fix the FrontBuffer content capturing.
|
2006-10-20 10:19:39 +02:00 |
texture.c
|
Assorted spelling fixes.
|
2006-10-13 11:55:04 +02:00 |
utils.c
|
wined3d: Add D3DTA masks to the WINED3D namespace.
|
2006-10-24 20:06:30 +02:00 |
vertexbuffer.c
|
wined3d: D3DLOCK: Use consistently in the WINED3D namespace.
|
2006-10-24 20:06:06 +02:00 |
vertexdeclaration.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
vertexshader.c
|
wined3d: Implement D3DSIO_MOVA in ARB backend.
|
2006-10-27 14:12:58 +02:00 |
volume.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
volumetexture.c
|
wined3d: Win64 printf fixes.
|
2006-10-02 14:38:04 +02:00 |
wined3d.spec
|
…
|
|
wined3d_main.c
|
wined3d: Make the shader mode selections per device.
|
2006-10-09 20:27:55 +02:00 |
wined3d_private.h
|
Assorted spelling fixes.
|
2006-10-16 11:33:38 +02:00 |
wined3d_private_types.h
|
wined3d: Add D3DVS_RASTOUT_OFFSETS to the WINED3D namespace.
|
2006-10-24 20:06:21 +02:00 |