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Sweden-Number/dlls/d3d10core
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Henri Verbeet 1622f89ce9 d3d10core: Adjust a couple of FIXMEs.
2009-02-25 12:37:06 +01:00
..
tests
d3d10core: Add a small test for CreateRenderTargetView().
2009-01-26 14:57:22 +01:00
buffer.c
wined3d: Add IWineD3DBuffer, use it in d3d10core.
2009-02-23 12:20:45 +01:00
d3d10core_main.c
d3d10core: Remove a superfluous pointer cast.
2009-01-20 12:34:09 +01:00
d3d10core_private.h
d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view.
2009-02-24 16:57:29 +01:00
d3d10core.spec
d3d10core: Implement D3D10CoreCreateDevice().
2008-11-14 14:28:48 +01:00
device.c
d3d10core: Adjust a couple of FIXMEs.
2009-02-25 12:37:06 +01:00
Makefile.in
d3d10core: Add a stub ID3D10Buffer implementation.
2009-01-23 13:13:24 +01:00
texture2d.c
d3d10core: Implement ID3D10Texture2D::GetType().
2009-01-26 14:57:08 +01:00
utils.c
d3d10core: Convert between DXGI_FORMAT and WINED3DFORMAT values.
2009-02-20 11:11:01 +01:00
version.rc
…
view.c
d3d10core: Add a wined3d rendertarget view to the d3d10 rendertarget view.
2009-02-24 16:57:29 +01:00
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