Sweden-Number/dlls/d3dx9_36
Paul Gofman 378204527e d3dx9: Pass rectangle to {lock|unlock}_surface().
This fixes regressions introduced by commits
65956ae50a, 092c14b9d8.
Surface source or destination rectangles were left behind.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47546
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-05 21:22:36 +02:00
..
tests d3dx9: Pass rectangle to {lock|unlock}_surface(). 2019-08-05 21:22:36 +02:00
Makefile.in d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
animation.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
core.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
d3dx9_36.spec d3dx9: Add stub for D3DXComputeNormalMap. 2018-03-13 20:58:08 +01:00
d3dx9_private.h d3dx9: Pass rectangle to {lock|unlock}_surface(). 2019-08-05 21:22:36 +02:00
effect.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
font.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
line.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
main.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
math.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
mesh.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
preshader.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
render.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
shader.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
skin.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
sprite.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
surface.c d3dx9: Pass rectangle to {lock|unlock}_surface(). 2019-08-05 21:22:36 +02:00
texture.c d3dx9: Pass rectangle to {lock|unlock}_surface(). 2019-08-05 21:22:36 +02:00
util.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
version.rc d3dx9_xx: Correct filename string. 2014-01-07 10:43:33 +01:00
volume.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00
xfile.c d3dx9: Build with msvcrt. 2019-05-30 20:20:09 +02:00