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Makefile.in
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makefiles: Remove the no longer needed explicit separators for dependencies.
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2010-03-16 13:28:19 +01:00 |
arb_program_shader.c
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wined3d: Store the swapchain instead of the surface in the context.
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2010-03-16 11:44:44 +01:00 |
ati_fragment_shader.c
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wined3d: Remove the unused device type parameter from the fragment pipe's get_caps() function.
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2010-02-04 13:39:26 +01:00 |
basetexture.c
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buffer.c
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wined3d: Merge two if conditions in buffer.c.
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2010-03-17 13:36:17 +01:00 |
clipper.c
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context.c
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wined3d: Simplify context_apply_attachment_filter_states() flow a bit.
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2010-03-17 10:06:12 +01:00 |
cubetexture.c
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device.c
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ddraw: Implement IDirectDrawImpl_GetSurfaceFromDC().
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2010-03-17 10:06:25 +01:00 |
directx.c
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wined3d: Kill pbuffer offscreen rendering support.
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2010-03-15 15:55:38 +01:00 |
drawprim.c
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wined3d: Ensure draw ordering across contexts.
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2010-01-28 11:07:59 +01:00 |
gl_compat.c
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glsl_shader.c
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wined3d: Store the swapchain instead of the surface in the context.
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2010-03-16 11:44:44 +01:00 |
nvidia_texture_shader.c
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wined3d: Add the general combiner limit to wined3d_gl_info.
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2010-02-05 10:06:03 +01:00 |
palette.c
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query.c
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wined3d: Add wined3d_event_query_create and destroy.
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2010-03-05 12:39:23 +01:00 |
resource.c
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shader.c
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wined3d: Split TEXT shader comments into separate lines.
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2010-03-04 17:29:16 +01:00 |
shader_sm1.c
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wined3d: Properly report shader comment sizes.
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2010-02-23 12:06:54 +01:00 |
shader_sm4.c
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wined3d: Properly report shader comment sizes.
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2010-02-23 12:06:54 +01:00 |
state.c
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wined3d: Set the texture stage limit based on the fragment pipe caps.
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2010-02-05 10:06:08 +01:00 |
stateblock.c
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surface.c
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wined3d: Use the context's window handle in IWineD3DSurfaceImpl_BltOverride().
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2010-03-16 11:44:55 +01:00 |
surface_base.c
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wined3d: Add surface conversion function from WINED3DFMT_YUY2 to WINED3DFMT_B8G8R8X8_UNORM.
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2010-03-17 10:59:18 +01:00 |
surface_gdi.c
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…
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swapchain.c
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wined3d: Don't use framebuffer blit for backbuffer formats with fixups in swapchain_blit().
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2010-03-17 10:06:06 +01:00 |
swapchain_base.c
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wined3d: Store the device window in the swapchain.
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2010-03-16 11:45:11 +01:00 |
swapchain_gdi.c
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…
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texture.c
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wined3d: Remove oversize texture support.
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2010-03-15 14:23:15 +01:00 |
utils.c
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wined3d: Fix ATI2N pitch and offset calculations.
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2010-03-16 13:03:30 +01:00 |
version.rc
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vertexdeclaration.c
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view.c
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volume.c
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…
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volumetexture.c
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wined3d.spec
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wined3d_gl.h
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wined3d: Kill pbuffer offscreen rendering support.
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2010-03-15 15:55:38 +01:00 |
wined3d_main.c
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wined3d: Kill pbuffer offscreen rendering support.
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2010-03-15 15:55:38 +01:00 |
wined3d_private.h
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wined3d: Make resources 16 byte aligned.
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2010-03-17 13:36:39 +01:00 |