Sweden-Number/dlls/d3dx9_36
Matteo Bruni 18ae539c91 d3dx9: Simplify D3DXSphereBoundProbe() a bit.
Spurred by a patch by Alex Henrie.

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-07-10 00:04:31 +02:00
..
tests d3dx9: Simplify D3DXSphereBoundProbe() a bit. 2020-07-10 00:04:31 +02:00
Makefile.in
animation.c
core.c
d3dx9_36.spec
d3dx9_private.h d3dx9: Use BitScanReverse in make_pow2. 2020-06-11 22:19:59 +02:00
effect.c
font.c
line.c
main.c
math.c
mesh.c d3dx9: Simplify D3DXSphereBoundProbe() a bit. 2020-07-10 00:04:31 +02:00
preshader.c
render.c
shader.c
skin.c d3dx9: Implement ID3DXSkinInfo_Clone(). 2020-06-17 17:44:32 +02:00
sprite.c
surface.c d3dx9: Ignore filter in D3DXLoadSurfaceFromSurface() when rects match. 2020-07-10 00:04:31 +02:00
texture.c
txc_compress_dxtn.c
txc_dxtn.h
txc_fetch_dxtn.c
util.c
version.rc
volume.c
xfile.c