Sweden-Number/dlls/d3d11
Nikolay Sivov 01d2125078 d3d11/tests: Add a test for creating SRV for resource without D3D11_BIND_SHADER_RESOURCE.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-20 15:31:46 +02:00
..
tests d3d11/tests: Add a test for creating SRV for resource without D3D11_BIND_SHADER_RESOURCE. 2019-09-20 15:31:46 +02:00
Makefile.in d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
async.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
buffer.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d11.spec gdi32: Implement D3DKMTDestroyDevice. 2019-06-06 13:08:45 +02:00
d3d11_main.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
d3d11_private.h d3d11: Implement ID3D11Multithread. 2019-05-06 13:19:33 -05:00
device.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
inputlayout.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
shader.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
state.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
texture.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
utils.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00
version.rc d3d11: Add version.rc file. 2013-12-02 11:08:53 +01:00
view.c d3d11: Build with msvcrt. 2019-07-02 10:00:29 +02:00