d3d11: Implement ID3D11Multithread.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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c4f6993d37
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@ -499,6 +499,7 @@ struct d3d_query *unsafe_impl_from_ID3D11Asynchronous(ID3D11Asynchronous *iface)
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struct d3d11_immediate_context
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{
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ID3D11DeviceContext1 ID3D11DeviceContext1_iface;
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ID3D11Multithread ID3D11Multithread_iface;
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LONG refcount;
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struct wined3d_private_store private_store;
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@ -46,23 +46,32 @@ static inline struct d3d_device *device_from_immediate_ID3D11DeviceContext1(ID3D
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}
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static HRESULT STDMETHODCALLTYPE d3d11_immediate_context_QueryInterface(ID3D11DeviceContext1 *iface,
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REFIID riid, void **out)
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REFIID iid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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struct d3d11_immediate_context *context = impl_from_ID3D11DeviceContext1(iface);
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if (IsEqualGUID(riid, &IID_ID3D11DeviceContext1)
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|| IsEqualGUID(riid, &IID_ID3D11DeviceContext)
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|| IsEqualGUID(riid, &IID_ID3D11DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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if (IsEqualGUID(iid, &IID_ID3D11DeviceContext1)
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|| IsEqualGUID(iid, &IID_ID3D11DeviceContext)
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|| IsEqualGUID(iid, &IID_ID3D11DeviceChild)
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|| IsEqualGUID(iid, &IID_IUnknown))
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{
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ID3D11DeviceContext1_AddRef(iface);
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*out = iface;
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return S_OK;
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*out = &context->ID3D11DeviceContext1_iface;
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}
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else if (IsEqualGUID(iid, &IID_ID3D11Multithread))
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{
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*out = &context->ID3D11Multithread_iface;
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}
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else
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{
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(iid));
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*out = NULL;
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return E_NOINTERFACE;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*out = NULL;
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return E_NOINTERFACE;
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ID3D11DeviceContext1_AddRef(iface);
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return S_OK;
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}
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static ULONG STDMETHODCALLTYPE d3d11_immediate_context_AddRef(ID3D11DeviceContext1 *iface)
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@ -2780,9 +2789,85 @@ static const struct ID3D11DeviceContext1Vtbl d3d11_immediate_context_vtbl =
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d3d11_immediate_context_DiscardView1,
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};
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/* ID3D11Multithread methods */
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static inline struct d3d11_immediate_context *impl_from_ID3D11Multithread(ID3D11Multithread *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d11_immediate_context, ID3D11Multithread_iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d11_multithread_QueryInterface(ID3D11Multithread *iface,
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REFIID iid, void **out)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11Multithread(iface);
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TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out);
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return d3d11_immediate_context_QueryInterface(&context->ID3D11DeviceContext1_iface, iid, out);
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}
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static ULONG STDMETHODCALLTYPE d3d11_multithread_AddRef(ID3D11Multithread *iface)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11Multithread(iface);
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TRACE("iface %p.\n", iface);
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return d3d11_immediate_context_AddRef(&context->ID3D11DeviceContext1_iface);
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}
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static ULONG STDMETHODCALLTYPE d3d11_multithread_Release(ID3D11Multithread *iface)
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{
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struct d3d11_immediate_context *context = impl_from_ID3D11Multithread(iface);
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TRACE("iface %p.\n", iface);
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return d3d11_immediate_context_Release(&context->ID3D11DeviceContext1_iface);
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}
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static void STDMETHODCALLTYPE d3d11_multithread_Enter(ID3D11Multithread *iface)
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{
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TRACE("iface %p.\n", iface);
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wined3d_mutex_lock();
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}
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static void STDMETHODCALLTYPE d3d11_multithread_Leave(ID3D11Multithread *iface)
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{
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TRACE("iface %p.\n", iface);
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wined3d_mutex_unlock();
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}
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static BOOL STDMETHODCALLTYPE d3d11_multithread_SetMultithreadProtected(
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ID3D11Multithread *iface, BOOL enable)
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{
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FIXME("iface %p, enable %#x stub!\n", iface, enable);
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return TRUE;
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}
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static BOOL STDMETHODCALLTYPE d3d11_multithread_GetMultithreadProtected(ID3D11Multithread *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return TRUE;
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}
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static const struct ID3D11MultithreadVtbl d3d11_multithread_vtbl =
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{
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d3d11_multithread_QueryInterface,
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d3d11_multithread_AddRef,
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d3d11_multithread_Release,
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d3d11_multithread_Enter,
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d3d11_multithread_Leave,
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d3d11_multithread_SetMultithreadProtected,
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d3d11_multithread_GetMultithreadProtected,
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};
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static void d3d11_immediate_context_init(struct d3d11_immediate_context *context, struct d3d_device *device)
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{
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context->ID3D11DeviceContext1_iface.lpVtbl = &d3d11_immediate_context_vtbl;
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context->ID3D11Multithread_iface.lpVtbl = &d3d11_multithread_vtbl;
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context->refcount = 1;
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ID3D11Device2_AddRef(&device->ID3D11Device2_iface);
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@ -2797,10 +2882,10 @@ static void d3d11_immediate_context_destroy(struct d3d11_immediate_context *cont
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/* ID3D11Device methods */
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static HRESULT STDMETHODCALLTYPE d3d11_device_QueryInterface(ID3D11Device2 *iface, REFIID riid, void **out)
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static HRESULT STDMETHODCALLTYPE d3d11_device_QueryInterface(ID3D11Device2 *iface, REFIID iid, void **out)
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{
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struct d3d_device *device = impl_from_ID3D11Device2(iface);
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return IUnknown_QueryInterface(device->outer_unk, riid, out);
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return IUnknown_QueryInterface(device->outer_unk, iid, out);
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}
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static ULONG STDMETHODCALLTYPE d3d11_device_AddRef(ID3D11Device2 *iface)
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@ -3279,10 +3364,10 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeferredContext(ID3D11Device
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_OpenSharedResource(ID3D11Device2 *iface, HANDLE resource, REFIID riid,
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static HRESULT STDMETHODCALLTYPE d3d11_device_OpenSharedResource(ID3D11Device2 *iface, HANDLE resource, REFIID iid,
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void **out)
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{
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FIXME("iface %p, resource %p, riid %s, out %p stub!\n", iface, resource, debugstr_guid(riid), out);
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FIXME("iface %p, resource %p, iid %s, out %p stub!\n", iface, resource, debugstr_guid(iid), out);
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return E_NOTIMPL;
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}
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@ -3712,18 +3797,18 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeviceContextState(ID3D11Dev
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_OpenSharedResource1(ID3D11Device2 *iface, HANDLE handle,
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REFIID riid, void **resource)
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REFIID iid, void **resource)
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{
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FIXME("iface %p, handle %p, riid %s, resource %p stub!\n", iface, handle, debugstr_guid(riid), resource);
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FIXME("iface %p, handle %p, iid %s, resource %p stub!\n", iface, handle, debugstr_guid(iid), resource);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d11_device_OpenSharedResourceByName(ID3D11Device2 *iface, const WCHAR *name,
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DWORD access, REFIID riid, void **resource)
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DWORD access, REFIID iid, void **resource)
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{
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FIXME("iface %p, name %s, access %#x, riid %s, resource %p stub!\n", iface, debugstr_w(name), access,
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debugstr_guid(riid), resource);
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FIXME("iface %p, name %s, access %#x, iid %s, resource %p stub!\n", iface, debugstr_w(name), access,
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debugstr_guid(iid), resource);
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return E_NOTIMPL;
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}
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@ -3905,11 +3990,11 @@ static ULONG STDMETHODCALLTYPE d3d_device_inner_Release(IUnknown *iface)
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_device_QueryInterface(ID3D10Device1 *iface, REFIID riid,
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void **ppv)
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static HRESULT STDMETHODCALLTYPE d3d10_device_QueryInterface(ID3D10Device1 *iface, REFIID iid,
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void **out)
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{
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struct d3d_device *device = impl_from_ID3D10Device(iface);
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return IUnknown_QueryInterface(device->outer_unk, riid, ppv);
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return IUnknown_QueryInterface(device->outer_unk, iid, out);
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}
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static ULONG STDMETHODCALLTYPE d3d10_device_AddRef(ID3D10Device1 *iface)
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@ -5963,9 +6048,9 @@ static void STDMETHODCALLTYPE d3d10_multithread_Leave(ID3D10Multithread *iface)
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wined3d_mutex_unlock();
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}
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static BOOL STDMETHODCALLTYPE d3d10_multithread_SetMultithreadProtected(ID3D10Multithread *iface, BOOL protect)
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static BOOL STDMETHODCALLTYPE d3d10_multithread_SetMultithreadProtected(ID3D10Multithread *iface, BOOL enable)
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{
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FIXME("iface %p, protect %#x stub!\n", iface, protect);
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FIXME("iface %p, enable %#x stub!\n", iface, enable);
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return TRUE;
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}
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@ -5996,10 +6081,10 @@ static inline struct d3d_device *device_from_dxgi_device_parent(IWineDXGIDeviceP
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}
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static HRESULT STDMETHODCALLTYPE dxgi_device_parent_QueryInterface(IWineDXGIDeviceParent *iface,
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REFIID riid, void **ppv)
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REFIID iid, void **out)
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{
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struct d3d_device *device = device_from_dxgi_device_parent(iface);
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return IUnknown_QueryInterface(device->outer_unk, riid, ppv);
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return IUnknown_QueryInterface(device->outer_unk, iid, out);
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}
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static ULONG STDMETHODCALLTYPE dxgi_device_parent_AddRef(IWineDXGIDeviceParent *iface)
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