Sweden-Number/dlls/d3dx9_36
Rico Schüller bfec155345 d3dx9: Improve traces in set_number(). 2012-08-29 11:43:39 +02:00
..
tests d3dx9: Handle D3DXPC_VECTOR in set_matrix_array(). 2012-08-28 20:24:34 +02:00
Makefile.in d3dx9: Add stub for D3DXCreateRenderToSurface. 2012-06-06 11:55:41 +02:00
core.c
d3dx9_36.spec d3dx9_36: Implementation of D3DXSHRotateZ. 2012-07-19 17:02:01 +02:00
d3dx9_36_main.c
d3dx9_36_private.h d3dx9: Add debug helper function for RegisterSet. 2012-08-27 13:42:30 +02:00
effect.c d3dx9: Improve traces in set_number(). 2012-08-29 11:43:39 +02:00
font.c d3dx9: Get rid of ID3DXFontImpl. 2012-06-19 11:12:02 +02:00
line.c d3dx9: Don't return a pointer to the implementation in ID3DXLineImpl_QueryInterface(). 2012-04-10 16:21:27 +02:00
math.c d3dx9_36: Add more traces. 2012-07-23 12:33:25 +02:00
mesh.c Assorted typo, spelling, wording and case fixes. 2012-05-15 16:26:43 +02:00
render.c d3dx9: Implement rendering to cube textures in ID3DXRenderToEnvMap. 2012-08-13 17:28:05 +02:00
shader.c d3dx9: Avoid desc copy in ID3DXConstantTable::GetSamplerIndex(). 2012-08-28 20:24:35 +02:00
skin.c
sprite.c d3dx9: Use wine_dbgstr_rect() in some more places. 2012-06-01 17:46:44 +02:00
surface.c d3dx9: Add some traces to D3DXLoadSurfaceFromMemory(). 2012-08-28 20:24:18 +02:00
texture.c d3dx9: Allow D3DX_DEFAULT to be passed as srclevel to D3DXFilterTexture. 2012-07-23 14:55:45 +02:00
util.c d3dx9: Add debug helper function for RegisterSet. 2012-08-27 13:42:30 +02:00
version.rc
volume.c d3dx9: Use structure to pass volume size to pixel format conversion functions. 2012-07-16 16:56:08 +02:00