Sweden-Number/dlls/d3d9/tests
Michael Stefaniuc b410bc3a1a d3d9/tests: Simplify some logic operations. 2012-08-17 16:25:58 +02:00
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Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
buffer.c wined3d: Make resources 16 byte aligned. 2010-03-17 13:36:39 +01:00
d3d9ex.c d3d9: Implement d3d9_GetAdapterDisplayModeEx(). 2012-06-28 01:39:27 +02:00
device.c d3d9/tests: Add a test for resource bindings after reset. 2012-06-18 17:48:26 +02:00
query.c d3d9/tests: Simplify some logic operations. 2012-08-17 16:25:58 +02:00
shader.c wined3d: Refuse to create a shader unsupported by the backend. 2011-10-26 12:41:35 +02:00
stateblock.c d3d9/tests: Avoid a shift overflow in render_state_test_data_init. 2011-05-31 18:32:59 +02:00
surface.c d3d9/tests: Convert a file to utf-8. 2012-01-03 12:37:20 +01:00
texture.c d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface. 2012-05-22 17:43:59 +02:00
vertexdeclaration.c d3d9/tests: Correct the size of a memcmp. 2010-01-11 11:35:28 -06:00
visual.c wined3d: Enable "AlwaysOffscreen" by default. 2012-07-19 15:43:59 +02:00
volume.c d3d9/tests: A volume really isn't a resource, despite having all the methods. 2009-12-22 13:48:25 +01:00