Sweden-Number/dlls/ddraw
Gabriel Ivăncescu 2aa94c0beb ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground.
Fixes a regression introduced by f90d607c67.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50370
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
Signed-off-by: Stefan Dösinger <stefan@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
(cherry picked from commit a384da8865)
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
2022-03-30 23:28:21 +02:00
..
tests ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground. 2022-03-30 23:28:21 +02:00
Makefile.in
clipper.c
ddraw.c ddraw: Use WINED3D_SWAPCHAIN_NO_WINDOW_CHANGES only if window is not in foreground. 2022-03-30 23:28:21 +02:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h dxgi: Update swapchain containing output after Alt+Enter was used to exit fullscreen. 2020-10-09 16:21:33 +02:00
device.c wined3d: Remove WINED3D_RS_EDGEANTIALIAS. 2020-04-17 19:40:26 +02:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c
main.c wined3d: Remove device_name and device_name_size from struct wined3d_adapter_identifier. 2020-03-25 20:33:56 +01:00
material.c
palette.c ddraw: Make palette and remaining surface vtbls writable. 2020-04-27 19:41:27 +02:00
surface.c ddraw: Use BitBlt() for exclusive mode frontbuffer updates if the swapchain window is not in the foreground. 2021-04-06 21:38:06 +02:00
utils.c ddraw: Handle more cases in hr_ddraw_from_wined3d(). 2020-04-21 21:51:07 +02:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00