Sweden-Number/dlls/wined3d
Stefan Dösinger d790530df3 wined3d: Make resources 16 byte aligned. 2010-03-17 13:36:39 +01:00
..
Makefile.in makefiles: Remove the no longer needed explicit separators for dependencies. 2010-03-16 13:28:19 +01:00
arb_program_shader.c wined3d: Store the swapchain instead of the surface in the context. 2010-03-16 11:44:44 +01:00
ati_fragment_shader.c wined3d: Remove the unused device type parameter from the fragment pipe's get_caps() function. 2010-02-04 13:39:26 +01:00
basetexture.c
buffer.c wined3d: Merge two if conditions in buffer.c. 2010-03-17 13:36:17 +01:00
clipper.c
context.c wined3d: Simplify context_apply_attachment_filter_states() flow a bit. 2010-03-17 10:06:12 +01:00
cubetexture.c
device.c ddraw: Implement IDirectDrawImpl_GetSurfaceFromDC(). 2010-03-17 10:06:25 +01:00
directx.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
drawprim.c wined3d: Ensure draw ordering across contexts. 2010-01-28 11:07:59 +01:00
gl_compat.c
glsl_shader.c wined3d: Store the swapchain instead of the surface in the context. 2010-03-16 11:44:44 +01:00
nvidia_texture_shader.c wined3d: Add the general combiner limit to wined3d_gl_info. 2010-02-05 10:06:03 +01:00
palette.c
query.c wined3d: Add wined3d_event_query_create and destroy. 2010-03-05 12:39:23 +01:00
resource.c
shader.c wined3d: Split TEXT shader comments into separate lines. 2010-03-04 17:29:16 +01:00
shader_sm1.c wined3d: Properly report shader comment sizes. 2010-02-23 12:06:54 +01:00
shader_sm4.c wined3d: Properly report shader comment sizes. 2010-02-23 12:06:54 +01:00
state.c wined3d: Set the texture stage limit based on the fragment pipe caps. 2010-02-05 10:06:08 +01:00
stateblock.c
surface.c wined3d: Use the context's window handle in IWineD3DSurfaceImpl_BltOverride(). 2010-03-16 11:44:55 +01:00
surface_base.c wined3d: Add surface conversion function from WINED3DFMT_YUY2 to WINED3DFMT_B8G8R8X8_UNORM. 2010-03-17 10:59:18 +01:00
surface_gdi.c
swapchain.c wined3d: Don't use framebuffer blit for backbuffer formats with fixups in swapchain_blit(). 2010-03-17 10:06:06 +01:00
swapchain_base.c wined3d: Store the device window in the swapchain. 2010-03-16 11:45:11 +01:00
swapchain_gdi.c
texture.c wined3d: Remove oversize texture support. 2010-03-15 14:23:15 +01:00
utils.c wined3d: Fix ATI2N pitch and offset calculations. 2010-03-16 13:03:30 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
wined3d_main.c wined3d: Kill pbuffer offscreen rendering support. 2010-03-15 15:55:38 +01:00
wined3d_private.h wined3d: Make resources 16 byte aligned. 2010-03-17 13:36:39 +01:00