Sweden-Number/dlls/wined3d
Willie Sippel fbfb971646 Added more Nvidia card IDs. 2005-11-30 19:45:45 +01:00
..
.gitignore Renamed all .cvsignore files to .gitignore. 2005-11-26 13:10:33 +01:00
Makefile.in Implemented stubbed out pixel shaders and their states in wined3d. 2005-08-25 19:24:21 +00:00
basetexture.c Assorted spelling fixes. 2005-11-23 20:14:43 +01:00
cubetexture.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
device.c Added support for vertex and pixel shader constants that have no type 2005-11-29 17:05:54 +01:00
directx.c Added more Nvidia card IDs. 2005-11-30 19:45:45 +01:00
drawprim.c Added support for vertex and pixel shader constants that have no type 2005-11-29 17:05:54 +01:00
indexbuffer.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
pixelshader.c Correct the matrix sizes in software shaders and remove an erroneous 2005-11-28 10:39:48 +01:00
query.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
resource.c Implement resource tracking, require for reset and evict managed 2005-07-26 10:34:15 +00:00
stateblock.c Added support for vertex and pixel shader constants that have no type 2005-11-29 17:05:54 +01:00
surface.c Assorted spelling fixes. 2005-11-23 20:14:43 +01:00
swapchain.c Clear the z and stencil buffers at the end of the scene, this fixes a 2005-11-17 11:05:12 +00:00
texture.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
utils.c Assorted spelling fixes. 2005-11-23 20:14:43 +01:00
vertexbuffer.c - add a new settings for vbo support 2005-07-24 17:11:33 +00:00
vertexdeclaration.c Correct some errors in the way vertex declarations for directx 8 are 2005-11-28 10:59:22 +01:00
vertexshader.c Correct the matrix sizes in software shaders and remove an erroneous 2005-11-28 10:39:48 +01:00
volume.c Tidy up some comments and formatting. 2005-07-13 14:15:54 +00:00
volumetexture.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
wined3d.spec WineDirect3DCreate has 3 args in the source. 2005-03-21 10:52:32 +00:00
wined3d_main.c Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
wined3d_private.h Added support for vertex and pixel shader constants that have no type 2005-11-29 17:05:54 +01:00