Sweden-Number/dlls/d3d9
Oliver Stieber 2121f7831e Put all the stubs in wined3d in place, with some functionality copied
across from d3d9.
Make sure all d3d9 device function call their wined3d counterpart (or
perform a function).
2005-03-02 12:16:10 +00:00
..
.cvsignore .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Makefile.in Create a wined3d interface, and generate a wined3d object in the d3d9 2004-09-23 04:34:27 +00:00
basetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
cubetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
d3d9.spec - some cleanups and fixes on d3d8 and d3d9 headers 2003-07-01 01:09:17 +00:00
d3d9_main.c - Implement SetStreamSource 2004-11-23 13:52:46 +00:00
d3d9_private.h Put all the stubs in wined3d in place, with some functionality copied 2005-03-02 12:16:10 +00:00
device.c Put all the stubs in wined3d in place, with some functionality copied 2005-03-02 12:16:10 +00:00
directx.c - add vertex Declaration support (using wined3d) 2005-01-28 14:03:32 +00:00
indexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
pixelshader.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
query.c - add vertex Declaration support (using wined3d) 2005-01-28 14:03:32 +00:00
resource.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
stateblock.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
surface.c Put all the stubs in wined3d in place, with some functionality copied 2005-03-02 12:16:10 +00:00
swapchain.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
texture.c - add vertex Declaration support (using wined3d) 2005-01-28 14:03:32 +00:00
version.rc Version resources cleanup. 2004-11-23 13:59:34 +00:00
vertexbuffer.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
vertexdeclaration.c Put all the stubs in wined3d in place, with some functionality copied 2005-03-02 12:16:10 +00:00
vertexshader.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volume.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
volumetexture.c - use Interlocked* functions in AddRef and Release. 2005-01-24 11:31:45 +00:00
vshaderdeclaration.c - Add support (as far as was previously) for the VertexBuffer and 2004-10-14 00:32:04 +00:00