Sweden-Number/dlls/d3d8
Henri Verbeet c866eab730 d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations.
There's no need to ask wined3d, since it's constant for a given
implementation.
2011-06-06 16:19:04 +02:00
..
tests wined3d: Don't clamp vertex depth values. 2011-06-06 16:18:33 +02:00
Makefile.in makefiles: Add a standard header for all makefiles to replace the common variable initializations. 2010-09-19 12:36:48 +02:00
buffer.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
cubetexture.c d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations. 2011-06-06 16:19:04 +02:00
d3d8.spec
d3d8_main.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
d3d8_private.h wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
device.c wined3d: Get rid of the IWineD3DDeviceParent interface. 2011-05-19 10:06:21 +02:00
directx.c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
shader.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
surface.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
swapchain.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
texture.c d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations. 2011-06-06 16:19:04 +02:00
version.rc
vertexdeclaration.c d3d8: Stream indices are WORDs. 2011-05-18 16:42:08 +02:00
volume.c wined3d: Remove COM from the device implementation. 2011-05-17 10:06:18 +02:00
volumetexture.c d3d8: Just return the resource type in IDirect3DResource8::GetType() implementations. 2011-06-06 16:19:04 +02:00