Sweden-Number/dlls/wined3d
Christian Costa 632d34651f wined3d: Implement CONVERT_CK_RGB24 in d3dfmt_convert_surface. 2008-11-24 14:18:41 +01:00
..
Makefile.in
arb_program_shader.c wined3d: Rename the fragment ffp desc structures. 2008-11-20 12:17:45 +01:00
ati_fragment_shader.c wined3d: Rename the fragment ffp desc structures. 2008-11-20 12:17:45 +01:00
baseshader.c
basetexture.c
clipper.c
context.c wined3d: Sign-compare warnings fix. 2008-11-21 11:29:12 +01:00
cubetexture.c
device.c wined3d: Sign-compare warnings fix. 2008-11-21 11:29:12 +01:00
directx.c
drawprim.c
glsl_shader.c
indexbuffer.c
nvidia_texture_shader.c
palette.c
pixelshader.c
query.c
resource.c
state.c d3d9: Test psize_min vs psize_max vs psize behavior. 2008-11-20 12:17:18 +01:00
stateblock.c
surface.c wined3d: Implement CONVERT_CK_RGB24 in d3dfmt_convert_surface. 2008-11-24 14:18:41 +01:00
surface_base.c
surface_gdi.c
swapchain.c
swapchain_base.c
swapchain_gdi.c
texture.c
utils.c wined3d: Rename the fragment ffp desc structures. 2008-11-20 12:17:45 +01:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c
volume.c
volumetexture.c
wined3d.spec
wined3d_gl.h wined3d: wined3d_gl.h should be internal to wined3d. 2008-11-20 14:24:56 +01:00
wined3d_main.c
wined3d_private.h wined3d: Remove some unused code. 2008-11-20 14:25:11 +01:00
wined3d_private_types.h