Sweden-Number/dlls/d3dx9_36
Matteo Bruni 1bba7c5705 d3dx9: Implement ID3DXEffect::OnLostDevice().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-03-21 10:14:11 +01:00
..
tests d3dx9/tests: Improve a few ok() messages. 2018-03-21 10:14:08 +01:00
Makefile.in
animation.c
core.c
d3dx9_36.spec d3dx9: Add stub for D3DXComputeNormalMap. 2018-03-13 20:58:08 +01:00
d3dx9_private.h d3dx9: Introduce a parameter rbtree to speed up get_parameter_by_name(). 2018-03-21 10:14:06 +01:00
effect.c d3dx9: Implement ID3DXEffect::OnLostDevice(). 2018-03-21 10:14:11 +01:00
font.c
line.c
main.c
math.c d3dx9: Cleanup D3DXVec3Unproject() implementation a bit. 2018-03-14 22:38:50 +01:00
mesh.c d3dx9: Improve vertices computation in D3DXCreatePolygon(). 2018-03-14 22:38:43 +01:00
preshader.c d3dx9: Add a comment about a specific preshader parsing failure mode. 2018-03-21 10:14:10 +01:00
render.c
shader.c
skin.c
sprite.c
surface.c
texture.c d3dx9: Add stub for D3DXComputeNormalMap. 2018-03-13 20:58:08 +01:00
util.c
version.rc
volume.c
xfile.c