Sweden-Number/dlls/d3d8
Stefan Dösinger 4bd65f2a66 d3d8: Initialize the vertex decl when allocating it. 2007-11-05 13:24:36 +01:00
..
tests d3d: Add a test for double surface locking. 2007-08-31 11:25:19 +02:00
Makefile.in
basetexture.c
cubetexture.c
d3d8.spec
d3d8_main.c d3d8: Better match the PSDK types and fix the winapi_check warnings. 2007-08-03 12:44:22 +02:00
d3d8_private.h d3d8: Convert fvfs to vertex declarations. 2007-06-21 13:08:57 +02:00
device.c wined3d: BaseVertexIndex can be negative. 2007-08-27 12:00:42 +02:00
directx.c d3d8: Convert fvfs to vertex declarations. 2007-06-21 13:08:57 +02:00
indexbuffer.c
pixelshader.c
resource.c
stateblock.c
surface.c
swapchain.c
texture.c
version.rc
vertexbuffer.c
vertexdeclaration.c d3d8: Initialize the vertex decl when allocating it. 2007-11-05 13:24:36 +01:00
vertexshader.c
volume.c
volumetexture.c