Sweden-Number/dlls/wined3d
Stefan Dösinger 663bfb773c wined3d: Remove an unused variable. 2008-04-24 22:10:08 +02:00
..
Makefile.in
arb_program_shader.c
ati_fragment_shader.c wined3d: Remove an unused variable. 2008-04-24 22:10:08 +02:00
baseshader.c
basetexture.c
clipper.c
context.c wgl: Add a wine specific WGL extension which allows you to change the pixel format multiple times. 2008-04-24 12:32:38 +02:00
cubetexture.c
device.c wined3d: Support framebuffer reading from texture_rectangle sources. 2008-04-24 11:43:18 +02:00
directx.c wgl: Add a wine specific WGL extension which allows you to change the pixel format multiple times. 2008-04-24 12:32:38 +02:00
drawprim.c
glsl_shader.c wined3d: Fix DP2ADD in GLSL. 2008-04-24 22:09:47 +02:00
indexbuffer.c
palette.c
pixelshader.c
query.c
resource.c
state.c wined3d: Fix the GL_ATI_separate_stencil codepath. 2008-04-24 22:09:36 +02:00
stateblock.c
surface.c d3d9: Add a test for NP2 stretchrect. 2008-04-24 11:43:18 +02:00
surface_base.c
surface_gdi.c
swapchain.c
texture.c
utils.c wined3d: Call activate_dimensions from the atifs code. 2008-04-24 11:54:28 +02:00
vertexbuffer.c
vertexdeclaration.c
vertexshader.c
volume.c
volumetexture.c
wined3d.spec
wined3d_main.c
wined3d_private.h wined3d: Call activate_dimensions from the atifs code. 2008-04-24 11:54:28 +02:00
wined3d_private_types.h