Sweden-Number/include/k32obj.h

71 lines
1.9 KiB
C

/*
* KERNEL32 objects
*
* Copyright 1996, 1998 Alexandre Julliard
*/
#ifndef __WINE_K32OBJ_H
#define __WINE_K32OBJ_H
#include "wintypes.h"
#include "windows.h"
/* Object types */
typedef enum
{
K32OBJ_UNKNOWN = 0,
K32OBJ_SEMAPHORE,
K32OBJ_EVENT,
K32OBJ_MUTEX,
K32OBJ_CRITICAL_SECTION,
K32OBJ_PROCESS,
K32OBJ_THREAD,
K32OBJ_FILE,
K32OBJ_CHANGE,
K32OBJ_CONSOLE,
K32OBJ_SCREEN_BUFFER,
K32OBJ_MEM_MAPPED_FILE,
K32OBJ_SERIAL,
K32OBJ_DEVICE_IOCTL,
K32OBJ_PIPE,
K32OBJ_MAILSLOT,
K32OBJ_TOOLHELP_SNAPSHOT,
K32OBJ_SOCKET,
K32OBJ_NBOBJECTS
} K32OBJ_TYPE;
/* Kernel object */
typedef struct
{
K32OBJ_TYPE type;
LONG refcount;
} K32OBJ;
/* Kernel object operations */
typedef struct
{
BOOL32 (*signaled)(K32OBJ*,DWORD); /* Is object signaled? */
BOOL32 (*satisfied)(K32OBJ*,DWORD); /* Wait on object is satisfied */
void (*add_wait)(K32OBJ*,DWORD); /* Add thread to wait queue */
void (*remove_wait)(K32OBJ*,DWORD); /* Remove thread from wait queue */
BOOL32 (*read)(K32OBJ*,LPVOID,DWORD,LPDWORD,LPOVERLAPPED);
BOOL32 (*write)(K32OBJ*,LPCVOID,DWORD,LPDWORD,LPOVERLAPPED);
void (*destroy)(K32OBJ *); /* Destroy object on refcount==0 */
} K32OBJ_OPS;
extern const K32OBJ_OPS * const K32OBJ_Ops[K32OBJ_NBOBJECTS];
#define K32OBJ_OPS(obj) (K32OBJ_Ops[(obj)->type])
extern void K32OBJ_IncCount( K32OBJ *ptr );
extern void K32OBJ_DecCount( K32OBJ *ptr );
extern BOOL32 K32OBJ_IsValid( K32OBJ *ptr, K32OBJ_TYPE type );
extern BOOL32 K32OBJ_AddName( K32OBJ *obj, LPCSTR name );
extern K32OBJ *K32OBJ_Create( K32OBJ_TYPE type, DWORD size, LPCSTR name,
int server_handle, DWORD access,
SECURITY_ATTRIBUTES *sa, HANDLE32 *handle );
extern K32OBJ *K32OBJ_FindName( LPCSTR name );
extern K32OBJ *K32OBJ_FindNameType( LPCSTR name, K32OBJ_TYPE type );
#endif /* __WINE_K32OBJ_H */