Sweden-Number/dlls/d3d9
Michael Stefaniuc 7b5668a6e7 include: Make ARRAY_SIZE() available in wine/test.h.
Signed-off-by: Michael Stefaniuc <mstefani@winehq.org>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-05-25 12:09:17 +02:00
..
tests include: Make ARRAY_SIZE() available in wine/test.h. 2018-05-25 12:09:17 +02:00
Makefile.in makefiles: Get rid of the MAKE_DLL_RULES variable. 2014-01-02 12:08:18 +01:00
buffer.c wined3d: Split WINED3D_RESOURCE_ACCESS_MAP into WINED3D_RESOURCE_ACCESS_MAP_R and WINED3D_RESOURCE_ACCESS_MAP_W. 2018-02-19 13:43:52 +01:00
d3d9.spec
d3d9_main.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
d3d9_private.h d3d9: Don't store currently used textures in the d3d9 device. 2018-04-13 22:21:41 +02:00
device.c wined3d: Add unimplemented flags parameter to wined3d_device_copy_sub_resource_region. 2018-05-21 20:34:46 +02:00
directx.c d3d9: Validate adapter format in CheckDeviceFormat(). 2018-04-17 20:57:27 +02:00
query.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
shader.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
stateblock.c d3d9: Use the global memory allocation helpers. 2018-02-07 10:05:51 +01:00
surface.c d3d9: Explicitly translate resource map flags. 2018-02-16 14:25:03 +01:00
swapchain.c wined3d: Remove swap interval from swapchain description. 2018-03-22 18:14:55 +01:00
texture.c d3d9: Create single-level textures if the format doesn't support AUTOGENMIPMAP. 2018-03-12 17:57:35 +01:00
version.rc
vertexdeclaration.c d3d9: Use the available ARRAY_SIZE() macro. 2018-02-21 12:40:45 +01:00
volume.c d3d9: Explicitly translate resource map flags. 2018-02-16 14:25:03 +01:00