Sweden-Number/dlls/d3d8
Stefan Dösinger 993c977890 d3d8/tests: Add a volume V16U16 test. 2013-09-23 20:32:35 +02:00
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tests d3d8/tests: Add a volume V16U16 test. 2013-09-23 20:32:35 +02:00
Makefile.in
buffer.c
d3d8.spec
d3d8_main.c d3d8: Avoid LPVOID. 2013-09-12 10:59:26 +02:00
d3d8_private.h wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00
device.c d3d8/tests: Test blocked texture creation restrictions. 2013-09-06 17:25:08 +02:00
directx.c d3d: d3d9ex does not do video memory accounting for D3DPOOL_DEFAULT resources. 2013-05-20 19:08:28 +02:00
shader.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
surface.c wined3d: Allow surface flags to be passed to texture creation functions. 2013-06-06 11:47:19 +02:00
swapchain.c d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time. 2013-02-07 15:48:18 +01:00
texture.c wined3d: Enforce texturing capability format restrictions on resource creation. 2013-09-06 17:25:08 +02:00
version.rc
vertexdeclaration.c
volume.c wined3d: Store the mipmap level in the volume. 2013-08-22 20:15:18 +02:00