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Sweden-Number
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d3dx8
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David Adam
fea5a77629
d3dx8: Simplify D3DXQuaternionInverse.
2008-11-11 15:16:57 +01:00
..
tests
d3dx8/tests: Fix compilation on systems that don't support nameless unions.
2008-11-03 13:34:12 +01:00
Makefile.in
d3dx8: Implement D3DXSphereBoundProbe.
2008-07-25 14:09:15 +02:00
d3dx8.spec
d3dx8: Implement D3DXBoxBoundProbe.
2008-08-20 14:08:58 +02:00
d3dx8_main.c
d3dx8: Do not cast NULL.
2008-11-03 13:41:08 +01:00
d3dx8_private.h
d3dx8: Initialize the matrix stack in D3DXCreateMatrixStack().
2008-10-30 11:28:22 +01:00
d3dxbuffer.c
d3dx8: Rename d3dx_core_private.h to d3dx8_private.h.
2007-12-18 14:11:23 +01:00
math.c
d3dx8: Simplify D3DXQuaternionInverse.
2008-11-11 15:16:57 +01:00
mesh.c
d3dx8: Implement D3DXBoxBoundProbe.
2008-08-20 14:08:58 +02:00