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.cvsignore
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Created d3d8 stub dll.
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2002-06-25 23:23:03 +00:00 |
Makefile.in
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Load OpenGL library dynamically from x11drv.
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2002-11-15 04:16:38 +00:00 |
basetexture.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
cubetexture.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
d3d8.spec
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Made the dll entry point default to DllMain and removed most of the
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2002-11-04 23:53:41 +00:00 |
d3d8_main.c
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- Stencil mapping now works (it helps to actually allocate a stencil
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2002-11-06 19:56:32 +00:00 |
d3d8_private.h
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- Stencil mapping now works (it helps to actually allocate a stencil
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2002-11-06 19:56:32 +00:00 |
device.c
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- Fix bug in multitexturing introduced during dummy texture changes.
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2002-11-12 02:14:13 +00:00 |
directx.c
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- Stencil mapping now works (it helps to actually allocate a stencil
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2002-11-06 19:56:32 +00:00 |
indexbuffer.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
resource.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
surface.c
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Various fixes, typos corrected and clarifying trace points.
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2002-10-07 18:24:28 +00:00 |
swapchain.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
texture.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
vertexbuffer.c
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Initial D3D8 implementation.
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2002-09-27 22:46:16 +00:00 |
volume.c
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Add the basic support for volume textures / volumes (3d textures).
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2002-10-21 18:21:59 +00:00 |
volumetexture.c
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Add the basic support for volume textures / volumes (3d textures).
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2002-10-21 18:21:59 +00:00 |