Sweden-Number/dlls/ddraw
Matteo Bruni 140186b0c3 ddraw: Store primary stateblock state pointer in the device.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-03-18 16:53:00 +01:00
..
tests ddraw/tests: Don't print uninitialized l in test_compressed_surface_stretch. 2020-03-16 21:31:46 +01:00
Makefile.in ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
clipper.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
ddraw.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
ddraw.spec
ddraw_classes.idl
ddraw_private.h ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
device.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
executebuffer.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
light.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
main.c wined3d: Refactor wined3d_get_adapter_identifier() to wined3d_adapter_get_identifier(). 2020-03-11 15:55:05 +01:00
material.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
palette.c ddraw: Build with msvcrt. 2019-07-02 10:00:29 +02:00
surface.c wined3d: Pass a struct wined3d_adapter pointer to wined3d_calculate_format_pitch(). 2020-03-11 15:55:16 +01:00
utils.c ddraw: Retrieve transform state from the primary stateblock. 2020-02-28 16:39:01 +01:00
version.rc
vertexbuffer.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00
viewport.c ddraw: Store primary stateblock state pointer in the device. 2020-03-18 16:53:00 +01:00