Sweden-Number/dlls/wined3d
Matteo Bruni c6c5c6905e wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST.
SFLAG_INSYSMEM is already set by surface_add_dirty_rect() for all
surfaces anyway.
2012-01-13 17:34:30 +01:00
..
Makefile.in ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
arb_program_shader.c wined3d: Get rid of the WINED3DTEXTUREOP typedef. 2012-01-11 17:47:22 +01:00
ati_fragment_shader.c wined3d: Get rid of the WINED3DTEXTUREOP typedef. 2012-01-11 17:47:22 +01:00
buffer.c wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
context.c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
device.c wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST. 2012-01-13 17:34:30 +01:00
directx.c wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef. 2012-01-11 17:47:23 +01:00
drawprim.c wined3d: Modify depth-stencil location flags only after allocating the new location. 2012-01-13 17:34:30 +01:00
gl_compat.c
glsl_shader.c wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef. 2012-01-10 10:47:30 +01:00
nvidia_texture_shader.c wined3d: Get rid of the WINED3DTEXTUREOP typedef. 2012-01-11 17:47:22 +01:00
palette.c
query.c
resource.c wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
shader.c wined3d: Get rid of the WINED3DTEXTURETRANSFORMFLAGS typedef. 2012-01-10 10:47:30 +01:00
shader_sm1.c
shader_sm4.c
state.c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
stateblock.c wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef. 2012-01-12 12:37:18 +01:00
surface.c wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST. 2012-01-13 17:34:30 +01:00
swapchain.c wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST. 2012-01-13 17:34:30 +01:00
texture.c wined3d: Get rid of the WINED3DTEXTUREADDRESS typedef. 2012-01-11 17:47:23 +01:00
utils.c wined3d: Get rid of the WINED3DBASISTYPE typedef. 2012-01-12 12:37:24 +01:00
version.rc
vertexdeclaration.c
view.c
volume.c wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef. 2012-01-09 12:22:17 +01:00
wined3d.spec ddraw: Move clipper handling to ddraw. 2011-12-13 18:58:37 +01:00
wined3d_gl.h
wined3d_main.c
wined3d_private.h wined3d: Handle discarded depth-stencil surfaces with SFLAG_LOST. 2012-01-13 17:34:30 +01:00