Sweden-Number/dlls/d3d9
Paul Gofman 1d94ec8581 d3d9/tests: Add test for D3DFMT_L8 format as render target.
Signed-off-by: Paul Gofman <gofmanp@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-03-24 22:09:50 +09:00
..
tests d3d9/tests: Add test for D3DFMT_L8 format as render target. 2016-03-24 22:09:50 +09:00
Makefile.in
buffer.c
d3d9.spec
d3d9_main.c
d3d9_private.h d3d9: Replace wined3d surface refcounting with texture refcounting. 2016-01-28 13:44:12 +09:00
device.c wined3d: Ignore the dirty region for swapchain presents more explicitly. 2016-03-18 12:20:49 +09:00
directx.c wined3d: Add support for separate sRGB formats. 2016-02-09 00:37:25 +09:00
query.c
shader.c
stateblock.c
surface.c d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_surface_GetDesc(). 2016-03-02 12:08:10 +09:00
swapchain.c wined3d: Ignore the dirty region for swapchain presents more explicitly. 2016-03-18 12:20:49 +09:00
texture.c d3d9: Use wined3d_texture_get_sub_resource_desc() in d3d9_texture_3d_GetLevelDesc(). 2016-03-03 13:00:47 +09:00
version.rc
vertexdeclaration.c
volume.c wined3d: Merge wined3d_surface_map() and wined3d_volume_map(). 2016-03-13 15:41:53 +09:00