Sweden-Number/dlls/ddraw
Henri Verbeet 995ff1d3f8 ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-26 13:52:06 +01:00
..
tests ddraw/tests: Use explicit A calls. 2013-10-31 09:58:44 +01:00
Makefile.in
clipper.c
ddraw.c ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-26 13:52:06 +01:00
ddraw.spec
ddraw_classes.idl makefiles: Add makedep pragmas for registration idl files. 2013-11-05 20:38:18 +01:00
ddraw_private.h wined3d: Create surfaces inside wined3d. 2013-11-15 12:00:26 +01:00
device.c ddraw: Create textures for "standalone" surfaces. 2013-11-13 11:27:32 +01:00
executebuffer.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00
light.c ddraw: Get rid of dump_light(). 2013-01-14 11:01:46 +01:00
main.c ddraw: Use GET_MODULE_HANDLE_EX_FLAG_PIN. 2013-10-30 11:21:32 +01:00
material.c
palette.c
surface.c ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture(). 2013-11-26 13:52:06 +01:00
utils.c ddraw: Rename PixelFormat_WineD3DtoDD() to ddrawformat_from_wined3dformat(). 2013-06-07 11:58:29 +02:00
version.rc
vertexbuffer.c ddraw: Don't discard buffers that haven't been used in draws. 2013-01-10 16:05:34 +01:00
viewport.c ddraw: Fix double to float conversion warnings. 2013-08-01 20:43:42 +02:00