..
Makefile.in
ddraw: Move clipper handling to ddraw.
2011-12-13 18:58:37 +01:00
arb_program_shader.c
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
ati_fragment_shader.c
wined3d: Get rid of the WINED3DTEXTUREOP typedef.
2012-01-11 17:47:22 +01:00
buffer.c
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
context.c
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
device.c
wined3d: Only take the wined3d mutex during the WM_DISPLAYCHANGE handler in device_process_message().
2012-01-25 11:25:04 +01:00
directx.c
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
drawprim.c
wined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
2012-01-20 13:31:36 +01:00
gl_compat.c
dlls: Assorted spelling fixes.
2011-08-03 14:15:50 +02:00
glsl_shader.c
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
nvidia_texture_shader.c
wined3d: Properly enable / disable register combiners.
2012-01-20 13:31:07 +01:00
palette.c
wined3d: Get rid of the WINED3DRESOURCETYPE typedef.
2012-01-18 12:37:38 +01:00
query.c
wined3d: Get rid of the WINED3DQUERYTYPE typedef.
2012-01-18 12:37:38 +01:00
resource.c
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
shader.c
wined3d: SM1 texture projection always divides by w when there is a vertex shader set.
2012-01-24 11:55:47 +01:00
shader_sm1.c
…
shader_sm4.c
wined3d: Recognize the SM4 xor opcode.
2011-11-22 10:52:33 +01:00
state.c
wined3d: Get rid of the WINED3DTRANSFORMSTATETYPE typedef.
2012-01-12 12:37:18 +01:00
stateblock.c
wined3d: Get rid of the mostly unused blockType field in struct wined3d_stateblock.
2012-01-19 11:56:00 +01:00
surface.c
wined3d: Relax depth blit requirements.
2012-01-23 16:06:55 +01:00
swapchain.c
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
texture.c
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
utils.c
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
version.rc
…
vertexdeclaration.c
wined3d: Get rid of the WINED3DDECLUSAGE typedef.
2012-01-19 11:56:47 +01:00
view.c
wined3d: Remove object creation methods from the IWineD3DDevice interface.
2011-05-11 14:56:48 +02:00
volume.c
wined3d: Get rid of the WINED3DPOOL typedef.
2012-01-18 12:37:38 +01:00
wined3d.spec
wined3d: Get rid of wined3d_surface_set_format().
2012-01-13 17:34:30 +01:00
wined3d_gl.h
wined3d: Trace the minimum buffer map alignment in wined3d_adapter_init_gl_caps().
2011-11-24 17:10:03 +01:00
wined3d_main.c
wined3d: Delete the static critical sections when unloading the dll.
2011-11-17 11:38:08 +01:00
wined3d_private.h
wined3d: Rename WineD3DRectPatch to wined3d_rect_patch.
2012-01-20 13:31:36 +01:00