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tests
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d3drm: Make it possible to create meshes with CreateObject().
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2017-06-22 14:19:32 +02:00 |
Makefile.in
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d3drm: Don't import libdxguid and libuuid.
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2016-11-10 16:29:56 +01:00 |
d3drm.c
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d3drm: Make it possible to create meshes with CreateObject().
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2017-06-22 14:19:32 +02:00 |
d3drm.spec
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d3drm: Add DllCanUnloadNow, DllGetClassObject stubs.
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2015-07-07 20:31:53 +09:00 |
d3drm_main.c
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d3drm: Implement object name property.
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2017-06-22 14:19:28 +02:00 |
d3drm_private.h
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d3drm: Make it possible to create meshes with CreateObject().
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2017-06-22 14:19:32 +02:00 |
device.c
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d3drm: Implement appdata property for the rest of objects.
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2017-06-22 14:19:30 +02:00 |
face.c
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d3drm: Implement appdata property for the rest of objects.
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2017-06-22 14:19:30 +02:00 |
frame.c
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d3drm: Implement appdata property for the rest of objects.
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2017-06-22 14:19:30 +02:00 |
light.c
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d3drm: Implement appdata property for the rest of objects.
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2017-06-22 14:19:30 +02:00 |
material.c
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d3drm: Implement appdata property for the rest of objects.
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2017-06-22 14:19:30 +02:00 |
math.c
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d3drm: Define NONAMELESSUNION and NONAMELESSSTRUCT in d3drm_private.h.
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2016-11-10 16:29:42 +01:00 |
meshbuilder.c
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d3drm: Make it possible to create meshes with CreateObject().
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2017-06-22 14:19:32 +02:00 |
texture.c
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d3drm: Implement object name property.
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2017-06-22 14:19:28 +02:00 |
version.rc
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…
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viewport.c
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d3drm: Implement object name property.
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2017-06-22 14:19:28 +02:00 |