Commit Graph

26937 Commits

Author SHA1 Message Date
Mike McCormack ff6885495b advapi32: Fix a typo (spotted by Peter Berg Larsen). 2006-05-11 12:10:12 +02:00
Alexandre Julliard 6ebbfd4959 user: Prefer SendMessageW over SendMessageA where possible. 2006-05-10 21:33:33 +02:00
Alexandre Julliard 2164815a9a x11drv: Prefer SendMessageW over SendMessageA where possible. 2006-05-10 21:32:56 +02:00
Francois Gouget 964cbcbf80 winapi_check: Fix 'long int' parsing.
Fix parsing of 'long int'.
Simplify handling of spaces in a couple of regular expressions.
2006-05-10 19:41:23 +02:00
Robert Shearman 74407105d2 Check the return value from register_key_guid in all the DLL registering code. 2006-05-10 19:38:04 +02:00
Bernd Buschinski da6031fbab ntdll: Stub implementation of FSCTL_LOCK_VOLUME/FSCTL_UNLOCK_VOLUME. 2006-05-10 19:37:30 +02:00
James Hawkins 86a32784e2 ntdll: Add initial tests for the NT Ports API. 2006-05-10 19:37:10 +02:00
Mike McCormack 9e37591d20 advapi32: Implement and test SystemFunction032 (arc4 encryption). 2006-05-10 19:36:54 +02:00
Mike McCormack 72822c0fea advapi32: Implement and test SystemFunction007. 2006-05-10 19:27:39 +02:00
Mike McCormack 6969cab5ee advapi32: Implement and test SystemFunction001. 2006-05-10 19:27:19 +02:00
Mike McCormack 4f520dbd06 advapi32: Implement and test SystemFunction008. 2006-05-10 19:26:54 +02:00
Mike McCormack 9088debbfb rpcrt4: Cache the connection so we don't rebind on every call. 2006-05-10 19:26:29 +02:00
Robert Shearman 5a8536a18d ole32: Add a test for IMoniker_IsDirty. 2006-05-10 19:26:22 +02:00
Robert Shearman ababfdef82 rpcrt4: Use the buffer passed in as an argument and don't increment
the buffer in the MIDL_STUB_MESSAGE in the inner pointer
marshalling/unmarshalling routines as these can be used for embedded
pointers, which handle the allocating or finding of the buffer
themselves. Do the incrementing in the outer
NdrPointerMarshall/Unmarshall/BufferSize routines instead.
2006-05-10 19:26:10 +02:00
Robert Shearman c3a087eb45 rpcrt4: Align conformances and variances correctly, according the the DCE/RPC spec. 2006-05-10 19:25:45 +02:00
Robert Shearman 265045d251 rpcrt4: Move the writing and sizing of variances and conformances to common functions. 2006-05-10 19:25:37 +02:00
Robert Shearman 4b4192f3a5 rpcrt4: Correctly align the buffer to read/write array data to. 2006-05-10 19:25:26 +02:00
Robert Shearman 95d79e2c58 rpcrt4: Correctly align the buffer before reading/writing structure data. 2006-05-10 19:25:16 +02:00
Robert Shearman 5616c4150c rpcrt4: Rename NonEncapsulatedUnionSize to NdrNonEncapsulatedUnionMemorySize. 2006-05-10 19:25:06 +02:00
Robert Shearman 75fe824e89 rpcrt4: Remove unintuitive requirement to pass the required alignment boundary minus one into the alignment macros. 2006-05-10 19:24:50 +02:00
Robert Shearman af6d97ad36 ole32: Exception handling shouldn't be needed around the call to IRpcStubBuffer_Invoke.
It should have its own exception handler to catch any exceptions that are raised.
2006-05-10 19:24:24 +02:00
Huw Davies 40986cd729 oleaut32: Correctly handle the case when the number of bytes in a BSTR is odd. 2006-05-10 19:24:01 +02:00
Huw Davies 86d9457cdc oleaut32: Support VT_SAFEARRAY in the typelib marshaler.
Based on a patch by Rob Shearman.
2006-05-10 19:23:43 +02:00
Huw Davies d0bdf685f5 oleaut32: Add a function to grow the marshal state buffer to a specified size. 2006-05-10 19:23:29 +02:00
Alexandre Julliard a9c5fd2612 user: Moved Get/SetClassLong16 to wnd16.c. 2006-05-10 17:08:05 +02:00
Alexandre Julliard 56220c246b user: Have WINPROC_GetProc16 allocate a new winproc if necessary. 2006-05-10 16:55:55 +02:00
Alexandre Julliard 99dc29d926 user: Store the pointer to the winproc in the thunk structure.
This allows simplifying the handling of 16-bit thunks.
2006-05-10 15:50:18 +02:00
Alexandre Julliard c8ce866a8a user: Make the WINDOWPROCTYPE enum private to winproc.c. 2006-05-10 13:34:45 +02:00
Alexandre Julliard 4cc498f880 user: Replace WINPROC_GetProcType by WINPROC_IsUnicode. 2006-05-10 13:27:21 +02:00
Alexandre Julliard a9e5e94b0d user: Replace WINDOWPROCTYPE by a unicode flag in WINPROC_GetProc/AllocProc. 2006-05-10 13:20:34 +02:00
Alexandre Julliard ef74193949 user: Add a WIN_ISUNICODE flag instead of relying on the winproc type.
Also fix the initial value for the server is_unicode flag.
2006-05-10 12:55:36 +02:00
Jason Green e9927d6ffd wined3d: Further split GLSL & ARB_v/f_program generation and allow GLSL functions to be called. 2006-05-10 12:20:39 +02:00
Jason Green 246677ae46 wined3d: Modified the opcode tables (and struct) to include a pointer to a GLSL generator function. 2006-05-10 12:20:08 +02:00
Jason Green 68f75555d3 wined3d: Use GenerateShader in pixel shaders and remove old function. 2006-05-10 12:19:42 +02:00
Jason Green 087c67c459 wined3d: Add GenerateShader function to pixel shaders. 2006-05-10 12:19:19 +02:00
Jason Green 604579ed62 wined3d: Use new GenerateShader function for vertex shaders. 2006-05-10 12:19:01 +02:00
Jason Green 36b0b9cc1c wined3d: Added new GenerateShader function for Vertex Shaders & declare generate_base_shader(). 2006-05-10 12:18:08 +02:00
Jason Green d982954808 wined3d: Created generate_base_shader which will be shared by pixel & vertex shaders. 2006-05-10 12:17:18 +02:00
Jason Green c15447d4b0 wined3d: Rename the TEMP variables in vertexshader.c to R from T for consistency. 2006-05-10 12:17:01 +02:00
Jason Green cc2ea9e08c wined3d: Place # of textures, addresses, & temps used inside the baseShader struct to prepare for GenerateShader merge. 2006-05-10 12:16:22 +02:00
Jason Green 653e71d774 wined3d: Further split up GenerateProgramArbHW for pixelshaders. 2006-05-10 12:16:02 +02:00
Jason Green f015124ae0 wined3d: Move D3DSIO_M#x# vertex shader opcodes to a more standard function. 2006-05-10 12:15:35 +02:00
Jason Green eee6fc9277 wined3d: Move DCL, DEF operations out of Generate loop and into separate functions. 2006-05-10 12:15:12 +02:00
Jason Green 5308e026d1 wined3d: Move program_dump_decl_usage into baseshader. 2006-05-10 12:14:39 +02:00
Michael Stefaniuc a87520036f janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
Some HeapFree's are hidden behind macros. Found by smatch.
2006-05-10 11:31:41 +02:00
Ivan Gyurdiev 9d4960bfcb wined3d: Clean up some dead code. 2006-05-10 11:29:44 +02:00
Ivan Gyurdiev b187242ab6 wined3d: Break out texture instruction processing. 2006-05-10 11:28:49 +02:00
Ivan Gyurdiev cdfe848b6d wined3d: Break out arithmetic instruction processing. 2006-05-10 11:28:11 +02:00
Ivan Gyurdiev 320e33dcb3 wined3d: Merge register counting pass. 2006-05-10 11:26:01 +02:00
Ivan Gyurdiev aadafd64da wined3d: Make register counting pass the same. 2006-05-10 11:24:33 +02:00