Ivan Gyurdiev
fc2611d4a8
wined3d: Only link and use GLSL program if at least one GLSL shader is available.
2006-07-07 17:28:21 +02:00
Mikołaj Zalewski
ea0a102d55
shell32: Show a confirmation before deleting files with syscalls.
2006-07-07 17:28:10 +02:00
Mikołaj Zalewski
4485bf0b61
shell32: If possible use SHFileOperationW to delete in unixfs.
...
This gives confirmation dialogs, recursive directory removal etc.
2006-07-07 17:27:42 +02:00
Christoph Frick
2460b4576b
dinput: map_axis must be able to work with LONG's value range.
2006-07-07 17:04:03 +02:00
Christoph Frick
97fed19afc
dinput: Remove redundant struct members.
2006-07-07 17:02:33 +02:00
Christoph Frick
3083b0a6c7
dinput: Implement the GetProperty call for getting the range of an axis.
2006-07-07 17:02:11 +02:00
Christoph Frick
141a267957
dinput: Call fake_current_js_state on the places where it is actually needed in SetProperty.
2006-07-07 17:01:59 +02:00
Christoph Frick
cd7e1d5707
dinput: Only fake the current state on axes that are actually there.
2006-07-07 17:01:47 +02:00
Christoph Frick
d478b7e4be
dinput: Move the axes and button configs into the JoyDev struct.
2006-07-07 17:01:28 +02:00
Christoph Frick
1817648a0f
dinput: Utilize the offsets and the transform to support the user
...
supplied data format.
2006-07-07 17:01:09 +02:00
Christoph Frick
f0f3b0a34a
dinput: Adds offset and transform and their basic handling to the joystick implementation.
2006-07-07 17:00:27 +02:00
Christoph Frick
03260f738b
dinput: When handling axes, ignore the ABS_HAT.* as they are handled as POV.
2006-07-07 16:59:53 +02:00
Christoph Frick
14e9ee55ba
dinput: Set the amount of POVs in the caps.
2006-07-07 16:59:40 +02:00
Christoph Frick
8c1be245f7
dinput: Detect more than one /dev/input/event joystick.
2006-07-07 16:59:21 +02:00
Jason Green
c562c4c771
wined3d: Fix D3DSIO_TEXKILL for GLSL.
2006-07-07 16:57:51 +02:00
Vitaliy Margolen
7e0e855aa7
winecfg: Shift Graphics page up to fill the empty place.
2006-07-07 16:57:45 +02:00
Vitaliy Margolen
145442a79d
d3d8: Fix remaining refcount tests and tighten all tests.
2006-07-07 16:57:41 +02:00
Paul Vriens
3a831bab51
wininet: Use correct way of determining the password for anonymous ftp.
2006-07-07 16:57:34 +02:00
Pierre d'Herbemont
0eb07db3b6
shell: Move SHIsFileAvailableOffline from shell.c to shlfileop.c to
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ensure the 16/32 bits separation.
2006-07-07 16:57:28 +02:00
Pierre d'Herbemont
2c38a7d543
server: Fix context_powerpc.c compilation.
2006-07-07 16:57:11 +02:00
Mike McCormack
f55c9b6511
uuid: Add indexsvr's IIDs to libuuid.
2006-07-07 16:57:01 +02:00
Mike McCormack
aa44a063fd
include: Add indexsvr.idl (IWordBreaker).
2006-07-07 16:56:57 +02:00
Michael Stefaniuc
c3f112e52d
riched20: Replace an if-statement with empty body with a FIXME comment.
2006-07-07 14:30:36 +02:00
Michael Stefaniuc
00e779370f
janitorial: Put "inline static" at the beginning of a declaration.
2006-07-07 14:30:35 +02:00
Michael Stefaniuc
32b1a24501
janitorial: Move the storage specifier to the beginning of the declaration.
2006-07-07 14:30:35 +02:00
Thomas Kho
0796fe256b
notepad: Change window classname from NPClass to Notepad.
2006-07-07 14:30:35 +02:00
Jacek Caban
6ce4833479
urlmon: Added image/x-png mime filter.
2006-07-07 14:30:35 +02:00
Jacek Caban
682944ad2d
urlmon: Added image/bmp filter.
2006-07-07 14:30:35 +02:00
Jacek Caban
32405d635f
urlmon: Added image/gif filter.
2006-07-07 14:30:35 +02:00
Jacek Caban
1fd9f3edfa
urlmon: Added more test of FindMimeFromData.
2006-07-07 14:30:35 +02:00
Jacek Caban
ae9e41c639
urlmon: Fix handling of proposed mime.
2006-07-07 14:30:35 +02:00
Jacek Caban
b5fa092756
urlmon: Added image/pjpeg mime filter.
2006-07-07 14:30:34 +02:00
Andrew Talbot
973371c01d
regedit: Write-strings warning fix.
2006-07-07 14:30:34 +02:00
Robert Shearman
f627845624
widl: Add support for the builtin constants "TRUE" and "FALSE".
2006-07-07 14:30:34 +02:00
Robert Shearman
5f453db5cf
ole32: Fix the return value of COM_RegReadPath and make it static.
2006-07-07 13:31:49 +02:00
Robert Shearman
ef7b6e2740
oleaut32: ITypeComp_fnBind should do case-insensitive compares on the name passed in.
2006-07-07 13:31:43 +02:00
Robert Shearman
c71af73324
oleaut32: Add a typedef for "boolean".
...
Fix up an conflict that this type has with jpeglib.h.
2006-07-07 13:31:37 +02:00
Robert Shearman
dd677948b4
oleaut32: Fix the error code returned by ITypeComp on an interface when the name matches, but the flags don't.
2006-07-07 13:30:46 +02:00
James Hawkins
409c6dc7b0
advapi32: Get the token type in ImpersonateLoggedOnUser.
2006-07-07 13:27:48 +02:00
James Hawkins
ce58c3589c
advapi32: Add tests for LookupAccountSid.
2006-07-07 13:26:55 +02:00
Dmitry Timoshkov
8fb90dea3c
winex11.drv: Add window style and visibility status to the take focus event trace.
2006-07-07 13:26:44 +02:00
Jason Green
3529e0ceeb
wined3d: Fix D3DSIO_M#X# instruction for both ARB and GLSL shaders.
...
This instruction was being handled incorrectly in the case where the
2nd src argument contained a relatively addressed constant.
2006-07-06 16:31:24 +02:00
Saulius Krasuckas
05bdf67d2e
kernel/tests: More tests for OpenFile.
2006-07-06 16:08:31 +02:00
Paul Vriens
7687e0477c
wininet: Return NULL handle if no connection is established.
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
0472e9cd49
wined3d: Clean up drawPrimitive/drawPrimitiveDrawStrided.
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
1309844913
wined3d: Implement FVF to DECL9 conversion (with tests).
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
276609e1e5
wined3d: Move register count pass to SetFunction.
...
Move semantics pointers out of the reg_maps, make them persistent data
in the shader (again, for future software shaders).
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
bbe7b40a71
wined3d: Fix STREAM flag override.
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
e260e9fd98
wined3d: Add missing PSIZE register for decl8->9 conversion.
2006-07-06 16:07:38 +02:00
Ivan Gyurdiev
b324fc0fdb
wined3d: Allow mix of SW vertex and GLSL pixel shader.
...
Do not attach non-GLSL shaders to the GLSL program, that will cause a
crash. Mix with ARB shaders is never going to happen, because the
selection code will always choose GLSL for both or ARB for both.
2006-07-06 16:07:37 +02:00