Alexandre Julliard
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6164ce2d82
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makefiles: Use the standard C_SRCS variable as the list of test files.
This enables it to be auto-updated by make_makefiles.
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2010-02-22 10:47:11 +01:00 |
Rico Schüller
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f816210c21
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d3d10/tests: Add effect shader test.
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2010-02-12 15:52:25 +01:00 |
Rico Schüller
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893b0b9d40
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d3d10/tests: Use a wrapper function for D3D10CreateEffectFromMemory().
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2010-02-12 15:52:25 +01:00 |
Rico Schüller
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216ae014ee
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d3d10/tests: Add constant buffer stride test.
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2009-11-03 22:27:49 +01:00 |
Rico Schüller
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d390e60320
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d3d10/tests: Add GetParentConstantBuffer() checks to effect variable type and class test.
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2009-11-03 22:27:46 +01:00 |
Rico Schüller
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51fcacb8a9
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d3d10/tests: Add IsValid() checks to effect variable type and class test.
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2009-11-03 22:27:43 +01:00 |
Rico Schüller
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b8883547af
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d3d10/tests: Add effect variable type and class test.
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2009-11-03 22:27:40 +01:00 |
Rico Schüller
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c1265cfd12
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d3d10/tests: Add ID3D10EffectVariable::GetElement() test.
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2009-10-22 15:46:48 +02:00 |
Rico Schüller
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bc3c1b8b7f
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d3d10/tests: Add variable member test.
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2009-10-22 15:46:37 +02:00 |
Rico Schüller
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54592ea374
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d3d10/tests: Add variable type test.
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2009-10-07 14:28:21 +02:00 |
Rico Schüller
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b277b114aa
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d3d10/tests: Add constant buffer type test.
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2009-10-07 14:28:12 +02:00 |
Henri Verbeet
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1988ed16db
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dxgi: Implement IDXGIFactory::EnumAdapters().
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2008-11-18 11:53:28 +01:00 |
Henri Verbeet
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65e614a9ca
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d3d10: Add a test to show d3d10 devices implement IDXGIDevice.
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2008-10-29 13:29:34 +01:00 |